TLDR: This YouTube comment sums the video up best - “A whole bunch of nothing”.
. . . . .
Well, I’m 10 minutes into the 60-minute presentation and they haven’t really said anything of substance yet.
- Summer expansion: building on Equinox sov (“strategic investment”); more iteration on Equinox sov (robust, scalable, customizable space) dynamic resources and freelance/core projects. Small steps (no rushing), monitoring, listening to feedback.
- Talked about unlocking potential with the code (new as well as existing code base), with the goal of adding new tools for game designers as well as returning to finish off older projects.
- Said they want to focus on smaller (~10 player) corps projects, ie: “the smaller guy”. Working on improving relationship between new players and corporations (get players into corporations faster).
25 minutes into the presentation at this point and I’m still waiting for them to actually say something.
- Capsuleer Day will be back, possibly a bit different (no real hints).
- Mentioned Drifters vs. Deathless, possible future ongoing conflict (player events). Possibly some more Deathless content.
- Projection (Equinox sov, Zarzakh changes); long-range projection (too easy to get around). Who can travel through gates, types of gates, positioning of gates.
- Planetary resources will determine what kind of flexibility you have (trimming, smaller steps). If you want more there’s going to be a tradeoff.
35 minutes in, this is turning into an exercise of just listening to them talk to themselves.
- Talking about MER, mineral prices, PLEX prices, faucets and sinks, etc. Player-driven economy, self balancing vs. changes, etc.
- Talking about small changes to Pochven, wormholes (etc.) and continuing to do that.
45 minutes and this has just bern a colossal waste of time. Scrolling through the comments to find out if I missed anything, but nope.
0 / 5 stars.