I will keep this short because I think most people will know what I am talking about, lets rip the 5 Star criminal system right out of GTA/No Mans Sky and the other games which have adopted it, it works, its good and fun for all involved.
New Concord Ships
First we would need a new type of concord that does not just instagib anything they shoot, lets call them the Detectives in constant killmode or Dick’s for short, so these new concord ships will deal player levels of damage relevant for the shipclass the hull is and it will be these guys sent after pilots with stars.
1 Star - You do something to earn a suspect timer, this results in you being issued 1 star and each star comes with it’s own 3 hour timer.
2 Star - You have done something to earn a suspect timer while an active star timer is counting down, this resets that active timer and issues you with a second star and a second timer your total time now is 6 hours.
3 Star - You Gank some one in a hauler or barge or destroyer and down, your star level is set at 3 if your star level was above 3 then it’s increased by 1 and all timers are reset…
4 Star - You Gank some one in a cruiser - battleship , you get issued 4 stars and a 12 hour timer.
5 Star - Finally if you Gank a freighter, DST, Marauder you earn 5 stars and a 24 hour timer.
What happens when you have a star.
Each star gives you a reduced delay between concord sending out one of the new interceptor ships, at one star you can stay in a system for 5 minutes before the first concord ship will show up to try and kill you (again these would be new concord ships dealing player levels of damage) , if you kill the ship concord sends then you earn a star.
With 2 stars the ships sent increase and the hull size goes up to destroyers. and the amount of time you can linger in a system decreases.
At 3 stars you will see some the Intercepter, destroyer and a new Cruiser.
At 4 it will be some a Battle Cruiser add to the response fleet, and with some rng the potential for some extra ships.
At 5 you’ll see Battleships join the response fleet with more rng and a potential to see more ships, this rng will be impacted by how long your timer is, the longer the timer the higher the chance for extra ships.
While you have active Stars you will be unable to dock in any station or citadel in Highsec, if you get podded your clone will be ejected from its station if that station is in Highsec.
So as a Ganker, you’ll Gank some one, or be killed and podded and be sent back to your station, if that station is in Highsec youll spawn in space outside it after being ejected and youll need to run for the low sec border to wait out your timer, if your home station is in low sec then you can either wait out your timer, or reship and re enter highsec to try and gank again and possible to seek out a fight with the new concord they would have loot.