A change to concord response times.
- Increase the response times in high security space
- entering into ships while in space and not tethered by a super capital, or station is no longer possible.
- Guns will now 100% True damage, ignoring player resistence
- Guns will now scale in damage up to 500% of current rank in 0.4 systems, dropping down to 300% of current rates in 0.1 systems. (making it hard to tank and camp)
- Concord will now respond to low sec distress calls, that will spawn a T3 destroyer (3500 hps, 1000 dps) and 2 assault which can be killed by players but are hard to destroy (2500 hps, and 1500 dps each). Will web and scram.
This will help push the pvp into belts, which will help make the transition of low sec more fluid from high sec.
Timer will be
University Systems: No high sec piracy
1.0 : 5 Seconds
.9 : 8 seconds
.8 : 12 seconds
.7 : 15 seconds
.6 : 18 seconds
.5 : 21 seconds
.4 : 24 seconds
.3 : 27 seconds
.2 : 30 Seconds
.1 : 33 seconds