I think one thing they can do is to make the trade hub stations much larger, and provide many, many exits, which both give capsuleers the grand impression of their economic success, and solve the traffic and light pollution problem you are referring here.
Since it’s High Security space, there should be a ‘No Loitering Zone’ placed around all Stations and Gates. The Zone should be on a timer and all players who loiter within that area will be issued a warning to disperse which is then enforced by Concord.
OK, since the Empire Stations and Jump Gates aren’t made by players, the Sentry Guns around them can enforce the ‘No Loitering Zone’ and if needed, Concord can provide backup to the Sentry Guns.
Good point. People who are offended by all the pollution could even self-organize a group, fleet-up, and go around war-deccing and cleaning the place up. Heck if you think about it, all it would require are ultra cheap ships.
I obviously changed my view about Concord enforcing it when I said make players who loiter next to station undock and Jump Gates go suspect when the timer runs out.
As for war targets staying in stations, they’re docked in a private lodging, they aren’t loitering around in a public place with the sole intention of committing a crime.
But Demichael, intention does not get you set suspect and never should. no crime was commited yet so no punishment.
you said concord could back up the sentry guns, that’s still concord shooting suspects and being drawn away from dealing with those who have commited crimes.