Ccp could make it so you can scoop corpses and take them somewhere shady so the implants get taken out for a fee and you can keep the ones that survive the process.
I mean this as everyday gameplay not an event.
Maybe the corpse is lost if you do it so you have to choose between keeping the corpse or try taking its implants? (rendered unrecognizable and disposed as biomass)
I think this sort of morbid gameplay element fits a sci fi game. What’s more morbid, nihilistic and dystopian than killing someone, opening them up and unhooking their brain stuff, cleaning it up a little and hooking it inside your own brain?
A friend who heard me talk about it said this:
“That would be pretty cool…having to go to sansha NPC nullsec stations since they’re all about weird cybernetic fetish.”
You’d have people hauling corpses to those places and getting ganked and corpses would basically become actually valuable loot objectively worth going after!
This could heighten gameplay for those people who want corpse seeking and handling as part of their gameplay but maybe don’t necessarily want to collect them but would prefer them to be objectively useful.
What do you guys think?