This is a big one, and to understand it you must do some research.
The idea:
The entire game Dual Universe in EvE on our planets.
The game is about planet game play and building, operating and protecting clone, rare components rare resource, etc. factories.
A market exist just for products used for on planet game play and for eve, outside eve market.
When one enters the system the planets people play on the market window can be accessed.
The vehicles and ships that are built on the planet can not exit planet atmosphere, to transport between planets in that solar system one used portals ore clones.
This feature, which is a new game in itself will draw people that play survival and building games. Examples being Planet Nomads, Dual universe, even Star citizen.
Playing this game in eve universe will give the end game a meaning. As long as one SUBSCRIBES and played the game on our planets they will contribute to the EvE universe.
To achieve this CCP only needs to create a physics based and voxel based engine, the rest of the content will be created by the players.
To draw in those that want to play single player Survival/Building game one planet will be under the protection of concord. Later CCP can include content for single players in the form of missions and Eve lore.
I will edit this post with more ideas for the game feature.
I believe this is more lucrative project for CCP than the potentials of project nova, and it gives us a new type of game play when we get tired of eve and want to try something else.
EDIT:
More ideas:
One EvE planet connectivity could come in the form of orbital airstrike that is scheduled. The people on planets can create structures like bases, ship yards and factories and they can protect them with shield bubbles. These bubbles can be attacked from space by eve players. Because the whole solar system (that the entire game exist within) in under the protection of Concord the orbital strike has consequences for the ship that fires the weapon. Making the cost of the strike high and the strength of the shield strong it makes the strike a “expensive” act.