A significant update to Industry

So no more newbies flying Astero, Worm or Stratios, or Gila? They will probably only be able to afford T1.

Right now mineral cost to build faction ships is quite low and the BPC holds most of the value (Which I always thought was quite dumb. If Gila is a pirate tweaked Moa, it should require at least a Moa to build or Moa worth of minerals).

After the changes faction ships will reqiure substantial quantities of ore and new materials. BPCs will probably drop in price.

Mineral requirements look staggering. They will have to have scarcity renounced by the time this comes live.

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No that wont be affected. they will still fly those ships… just they will pay CCP more for for that … By that saying old players are not profitable really for CCP,

OK here is my 2 cent worth but it will only be worth .00001 cent of value.

Has any one at CCP even ever done any Industry ??? that’s my question.

The ISK to buy the BPO’s.
The Time it takes to do the Research and ME/TE on blueprints? some take a year almost… daaaa
The Time it takes and isk to do Planetary Interaction? Takes a lot of time…
Go out and mine the ores and reprocess them, and then haul them to the Structure to build the components?
Takes a lot longer now to get the amount needed, oh and now some raw resources are way out reach. dang…
I don’t know about you but some of the changes are OK but some are a little dumb.
Adding new components to ships, go out and buy new BPO’s research them up to a efficient level.
That’s going to take more ISK and Time to build the ships that I have BPO’s for already.
So I have to retool my industry and production thanks for keeping it SIMPLE…

I guess time will tell in a month or 2 when I go to build something and find out oh oh I need another component or 2 to build this.

Interesting this will be.

Sounds like you havent been doing a very efficent job up toill now, I dont see what this will change if what you describe is how you operate your industry already.

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atm nearly all mineral prices increased. thanks old player leech them all. So new players will be weaker. old Rich players will be richer… thats CCP way to patch their old problems. Screwing new bros…

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I’m curious to see what all of this will mean for low-level industrialists like me.

And on Talking in Stations, Kenneth boasted how he will spend 150B on patch day for all the bpos and help out his friends in PL with missing stuff. IT HaS NEVeR beEN MOrE eXitinG TO Be in a SmAlL EntiTY!!!

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most likely nothing.

base T2 production are not modified, low tier subcap are simplifed a lot, added intermediate components for T1 BS.

Unless you were building specifically BS, then it’s just simplification.

Yeah, but BPOs are basically bonds. If you buy a BPO for 100m from the NPC, that BPO will always be worth at least 100m. Researching it theoretically increases it’s value. But it will always be worth at least 100m, unless CCP changes the prices.

Yeah it’s a long game that rewards patience and preparation.

Mining hasn’t been a problem for me at all.

Don’t underestimate the power of a bold newbie in a Venture…20m an hour mining Dark Ochre and Crokite in LowSec. In a 1.5m frigate.

It always struck me as totally dumb that 20,000 years in the future you can compress ore but not gas ?!?

As for a gas transporter, I wouldn’t be against it but have always managed, depending on gas/load value and route, I 've used a fast align venture, a special fit Wreathe, Miasmos, cargo fit Orca. Eve is logistics in it’s true sense.

And it did not strike you that the gas you harvest is already compressed optimally ? Because compressing gas is much easier than compressing solids.

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Why do you need more alts? Why do so many players feel this need to do it all them selves?

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Number of blueprints increased, so you need more slots. More slots means more characters. Alt is cheaper, more efficient and can’t backstab you. It’s better to have alt than friend in almost all aspects of the game. This is number 1 issue of EVE but not topic of this discussion.

Also, don’t forget that this is only beginning. Modules are probably next. Anyway I’m just happy that gas got some love and finally there is end of region locked gas.

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ā€œThings I do myself are freeā€

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fixed :v:

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quote=ā€œGerard_Amatin, post:335, topic:302303ā€]
Battleships, capital ships and such.
[/quote]

Caps already have an assload of extra ā– ā– ā– ā– ā– ā– ā– ā–  in them. They are caps, they should be more complex. Battleships are not in the same category whatsoever. They are firmly sub caps. They do not compete or overlap with caps at all… And faction subs… for fucks sake that includes frigates. Come on man, its completely ridiculous. To claim otherwise is insulting everyone’s intelligence.

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Stupidity.

nobody said BS are caps.

You made that assertion yourself. you insulted your own intelligence yourself.

Doing it yourself doesn’t change the profit margins at all.

If fuel blocks cost 20,000 ISK on the market, and the product you make with them yields 22,000 ISK (ignoring the other components for simplification), but you produce your own fuel blocks, your profit margin is still 2,000 ISK - because you ā€œproducedā€ 20,000 ISK and then you ā€œspentā€ it to make the final product.

Same with minerals. If you mine 50,000 ISK worth of minerals, and you make a ship worth 45,000 ISK, your profit is -5,000 ISK. If you make a ship worth 55,000 ISK, your profit is 5,000 ISK.

Doing it yourself doesn’t change the profit margins. Like, not at all.

The best argument I can see is that perhaps you save yourself some time, if you live prohibitively far from where you can buy stuff at a reasonable rate. But making it yourself thinking that you’re increasing your profits (and not even taking into consideration the overhead of PLEXing or just paying a sub to each account) is actually just a psychological salve. It’s an illusion.

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That’s where you are wrong.

You don’t mine X worth of minerals.
You mine. You can sell them for X. But acquiring them on the market would cost MORE than X.
The items have a different price depending on whether your produce them and can sell them ; or need to buy them.
So if you mine minerals, the minerals are cheaper in terms of trade value than if you had to buy them on the market.

So yes, doing them yourself changes the profit margin.

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Doing it yourself may save the cost and time involved in selling/buying/hauling of the items. And that difference in time and costs may make it worth it to do something yourself compared to buying it on the market.

Please explain why faction frigates should not be more complex to build than a regular t1 frigate? Or why battleships should not be more complex to build than a destroyer?

Players new to industry will find that creating t1 frigates and destroyers will be easier than before amd that creating battleships, faction ships and capital ships will be more complex than before (in various degrees of added complexity).

I see nothing wrong with that.