About Bumping

That’s not what I posted.

The aim is irrelevant, as a mechanic being bumped does not prevent you from warping, it prevents you from aligning and reaching the 75% of max speed required to enter warp, the effect can be mitigated by an escort/scout fitted with webs.

A skilled player who is on the ball will attempt to warp in the direction of something they’re semi aligned to after being bumped, depending on how good the bumper is and with a bit of luck they’ll manage it; that said a skilled player who is on the ball generally won’t be in a position to be bumped anyway.

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The capacity to avoid or not is irrelevant. The action is aggressive. It is used with the same goal as a point.

cuddles aren’t agressive, neither are bumps

I mean, I do bumps of love and friendship when I bash stuff :smiley:

You’re missing the point, bumping isn’t exclusive to ganking in hisec; it has other uses including the disruption of multibox mining ops, knocking people off of the undock etc etc.

In the case of ganking it is used to keep a target hanging around by preventing them from aligning, it’s a valid tactic considering the manpower required to kill something like a freighter and that the use of a point would
A: Call down the wrath of Concord on the tackle
B: Pre-spawn Concord in the place where the gankers least want them
C: Lead to inadequate fleets due to time constraints.

Lets face it, you just don’t like ganking and are too damn lazy to make use of the mechanics available to you in order to ensure that the risk from it to yourself is practically zero.

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I never lost a freighter/jf/orca.

Since you need to show assumption of weaknesses from me, you show you can’t accept to suffer the consequence of your act as a bumper.

As you say, it is used for the same goal as a point, while not having to face any consequence. As such, concord mechanism are playing against the freigther.

It’s not an assumption, it’s fairly obvious that you don’t like ganking in general and bumping in particular, it’s also fairly obvious that you consider using the existing mechanics to counter their predatory playstyle is unacceptable.

lol, nope.

I’m prey, wily prey; I don’t have to beat the gankers or the bumpers when there’s far fatter, slower and more docile prey around; for stuff that needs freighters I outsource my risk to RF at a suitable collateral.

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yes, it is pretty obvious, by your own expression.
You are talking about me because you know you are wrong on that topic.

Feels like this thread is also getting…
Geten’ed :sweat_smile:

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I’ll restate my point…

Bumping/ganking “issue” is people not understanding the concept of risk. Your comments here exemplify this view.

If I undock in an obelisk with 950 million ISK work of cargo value and I have 3 bulkheads (plus 3% implants), and I have a scout, and my scout has a webs (say he is in a hyena), my risk is “small”. To gank my freighter the gankers would need at least 30 guys in cats with pretty much maxed out skills to gank me. Now technically about half of my cargo value will drop on an expected basis (do I need to go into probability theory here, I hope not). So yeah, they could conceivable gank me and make a tiny profit of about 5 million/pilot.

Now that is with CONCORD pulled in a 0.5 system and gankers who are max skill. Of course max skill is kind of bullsh*t. I have over 160 million SP on my main and I don’t have max cat skills. My DPS is 684. Even going with all 5s DPS is 697. So if we dial that back to say 600 DPS and we remove the CONCORD is pulled assumption then the ganker fleet needs 46 cats. Now they barely make a profit off of me, assuming they catch me. And if the loot fairy is in a bad mood they lose ISK.

Could I still get ganked? Sure. But given that in 15 minutes some completely idiotic dimwit is probably going to come along they are unlikely to waste a gank fleet on me. It could still happen, but probably not.

So when you undock with 2 billion or more in your hold or more, you become much, much more likely a target.

As for your your “rappist” comment. Grow up. This is a competitive game. Nobody is getting raped. If you are stupid you deserve to lose those assets you put at risk. This kind of argument marks you as a complete piece of crap. You are literally a failure in game and in life. I am so sick of this argument: you are a bad person IRL if you do bad things in game. Just goddamn leave we won’t miss you in fact we will literally be better off without a special needs player like yourself. Really.

Really your type disgusts me. You trivialize actual sexual assault by comparing it to losing a freighter in a game because you were stupid? This makes you rather despicable. I doubt you’ll get it though given your past use of racist language. I doubt you’ll even get the point about how you are trivializing sexual assault. I would strongly suggest from this point forward you drop this line of argumentation as it makes you look like a jerk both on the forums and IRL. I doubt you’ll heed this advice though.

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“I’m out”

Thank God!!!

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That was a very necessary display of your hate against certain kind of people combined with your belief in an imaginary friend who controls the thoughts of humanity, apparently. I’ll mark you as “avoid”. Thank you for being so upfront about your personality.

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No. What he does is saying, is: “You should not have strolled through an area that is known for excessive violent behaviour.”

When you walk through the bronx with an armani suit, an expensive looking suitcase and a visible golden rolex, then you will get robbed. You not knowing any better about the area still is your own fault, because you should have cared about informing yourself about the area you’re going to visit.

That’s the difference between living in a dream-world where no one does you harm, and living in reality knowing that harm can be potentially everywhere.

If we are talking about HS ganking, its irrelevant, cos CONCORD always catches the crooks.


As to bumping, EVE is like bumper cars, rather than real vehicle traffic.

IRL, even if you accidentally impact with someone elses car, you are criminally liable, and some damage will occur.

Bumping may be a convenient and simple system, but its pretty crap compared to how awesome actually ramming would be.

Bumping without damage is a “theme park” solution.

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This is not a matter of “was the ganker isk positive”.
This is a matter of mechanism in Eve, in which when you take an aggressive action you are supposed to at least not be protected anymore, at most get destroyed.

Bumping someone to prevent him from warping is an aggressive action, and should be considered as such by eve mechanism. Period.

Whether the ganked was a noob, an empty freighter, a loot pinata, is completely irrelevant. The action to bump someone is performed to disrupt a pilot ability to fly.

At the moment the bumper can prevent someone from flying his ship and still be protected by concord. THAT is the issue. THAT is in opposition to all the other cases.

Very simple solution would be to disengage bumping from aligning.

Warp scrams/disruptors already exist for purposes of preventing warp.

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And you’d let a computer decide who bumped who?

There’s so many ungodly way to trump an AI lol
Also jita undock would become suspect central :joy::joy::joy:

Didn’t know that prevented me from talking to other people? :smiley:

If bumping no longer affects aligning, use warp scrams/disruptors instead.

Doesnt prevent you, just makes you look rather foolish, indecisive and hypocritical.

PS: Computers already decide every action we send to the servers.
In case its news to you, this is a “computer game”.

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PEGs are not bypassable, stop dreaming lol

What’s next? Green safety exempts you from pvp and makes you shoot rainbows of love at people? :joy::joy::joy::joy::sweat_smile::sweat_smile::sweat_smile::sweat_smile:

Actually the idea to make you non-wardeccable in a player corp as long as you have no structure deployed in (high-sec) space is allready on the csm table afaik.

Bumping not affecting alignment, does not bypass PEGs.

PEGs just mean you dont collide with damage, as both fields repel each other.

If you want to disrupt the warp, use warp scrams/disruptors, as per usual for preventing warp.