I wasn’t expecting anything new about mining visuals but this got more than my attention
EDIT : updated the title, and to those wondering about ice rocks, the animation is a blue-ish smoke coming out of the ice rock while it disappear, I like it.
This new animation only happens at the exact time the asteroid is empty after the last mining cycle applied to it.
To me it looks more like the asteroid is melting than burning, like an metal bar about to go from solid to liquid, seems fitting given what the mining laser we use do to the rock.
Those graphics looks dope, but since I have the Poor Man’s Computer, I’ll be forced to fly on the lowest graphics while multi boxing my four miners ^^"
Hmmm… a serious miner never bothers to look at the asteroids. You look at your scanner results, updating it after each cycle, waiting for the counter to go down so the asteroid won’t yield a full cycle. Then you target your beam(s) to another asteroid, send in the drones to scoop the remnants of the non-cyclable rock and so on.
Never mined in nullsec or what ? You practically never one-cycle roids if you don’t go in too much crowded area.
Some do look at the roids like me, cause not everyone is multiboxing in potata mode and we have plenty of time to look at the scenery even with survey scanner and d-scan/local to check. It’s been years since asteroids going instantly poof out of existence was bothering people the same way ship exploding is now a thing.
Ah, so you mean it’s for Null? Makes sense. I hear it’s where all the real mining happens nowadays, with one guy paying 15 a month to do the job that used to require 5 highseccers paying 75 a month.
I was mentionning the size of the roids and the long time to mine one compared to the smaller highsec asteroids, but even then with orca boosts I still have time to look at them.
About nullsec, mercoxit roids can’t be mined with mining drones/excavator and will never be no matter how much Rorqual day one with injectors people cry about how annoying it is. And the rorqual is probably gonna see changes given how CCP is keeping a close eye on the ship since her last rebalance.
If this game would have keep its graphics and style of 2003 I would have stop a long time ago, even if the mechanics behind them have not been touched since then for some of them like mining missions, cosmos and a few others.
Counter? You use alarms? I keep track of the roids IN MY HEAD! Noobs … sheesh … you’re not a real miner if you can’t tell when, in the cycle, the asteroid “pops” just by looking at the numbers!
I too used to look at the number in the counter. I would know stuff like “one cycle of Pyroxeres renders X units which take Y cubic meters so it takes Z cycles to empty that rock and N cycles to fill the hold and download into the Orca” and such. Guess that I could just refresh that abbility if I mined again. Just it won’t happen.