What do you mean by bad? And not this is not a gotcha, do you mean bad for the Eve is always dangerous or do yu mean for the game as a whole, do you mean for war dec players?
It is all a matter of perspective, for example a new player wanting to create a new fun corp who has his fifth week of war dec because he tried to shoot back will say its bad. As will the guy who never fights and just logs off and plays another game. As will the guy who finds chasing fast locking instra lock Cynabals, Loki’s or Svipuls boring as hell, or the one who finds a Nestor ball a bit too much to take.
What is bad?
As I keep pointing out the mechanics are not the problem, though the mechanics could use a few tweaks here or there.
What I think is bad is that many people just have what is to them utterly pointless wars that are not content at all, they are anti-content and a fair amount of the content from pipe and hub camping is pretty boring too, it is like doing a bubble camp in 0.0, sometimes fun, but most of the time a turkey shoot. The best idea I could come out with was the EA for some sort of watch list per constellation which would be vulnerable when it was active, giving a point of conflict which the out matched defender could at least have some fun with in terms of resisting and perhaps later around that he and his corp developed more gumption to fight.
Anyway, you lot made it and you lot are stuck with it, from what I have seen War dec players whine almost as much as their victims.
For example I have a war dec currently from a hisec group which as zero impact on me, well actually it did, I could have taken a Redeemer through a nice WH, and saved some hassle but, that’s meaingless really…