Hi,
to clarify some stuff beeing said here.
First of all i am not against wardecs, but they should be balanced and have a heavy impact if a giant group is going after small groups constantly.
EVE is a game where you need to play with others, but building corporations and alliances is discouraged at the moment.
So:
- Neutral Logi
- noone is going to shoot them even with the suspect timer, coz it is highsec and noone wants to get wardecced themselfes.
- They’ll just dock up if someone might really fight back
- IF you are able to bring more neutral logi.
- IF you manage to blueball them, you have a bunch of miners / indy guys that are not doing what they enjoy.
- Whos fun is actually ruined?
- They’ll only go after the indys / miners, which is the backbone of nearly every corp.
- They only pick on small 10 - 20 man corps.
- They want Billions of ISK to stop the wrdec, just to dec again a month or two later.
So what can a 20 man indy corp do?
- Bring more logi?
- Blue ball them?
- yeah with 5 T1 cruziers vs. 5 faction frig/cruizers and 10 - 20 neutral logis
- Move to LS/WH/NS?
- why the hell do you think are they in highsec?
- Pay billions of ISK to Mercs to protect them?
- 1 Miner in HS makes ± 20 Mil ISK an hour. that means a 5 man corp would have to mine for 60 hours to pay real Mercs.
- Additionaly there is not enough mercs out there for all the wardecs to small corps by scam alliances.
- Pay the ransom?
- 2 Bil is a LOT of cash for a fresh corp which is just starting.
What actually happens:
People get killed, people start leaving the corp, corp disbands. There is so many Mining fleets in NPC Corps i cant even describe it.
Oh stay in an NPC Corp if you cant take it? So a major part of the game is locked to a bunch of people because of some guys with tiny balls and BROKEN mechanics?
For example: corp hangars, calender, corp bookmarks, shared blueprints and so on.
Thats why s*** like “THE CODE” happens, because people cant do anythign else in highsec, so people who actually enjoy mining while having a beer and talking with friends are demonized… what a dumb s*** is that…
My idea for the wardec problem:
(Players in declaring corp/alliance * Wardecs on target corp/alliance with new) - (Players in recieving corp/alliance * Wars run by recieving corp/alliance with new) + Wars run by declaring corp/alliance with new
Minimum cap of 10 Mil /day, maximum of 1 Bil / day
Examples:
600 member with 100 current wars deccer,
10 member target:
(600 * 1) - (10 * 1) + 100 - 0 = 690 Mil / day
1000 member with 100 current wars deccer,
1000 member with 100 current wars deccer =
(1000 * 100) - 1000 * 100) + 100 = 100 Mil / day
10 member with 0 current wars deccer,
10 member target:
(10 * 1) - (10 * 1) + 1 = 11 Mil / day
Wars between close to equal groups are cheap and fighting is encouraged.
Wars between Scam alliances and small group are expoensive, you’d really have to piss someone off to decc you anyway.
Wars between big entities is not that expensive.