Add destroyed clones to Structure Killmail

With the changes to structure bashing coming up, I think it would be a good idea to add the value of clones destroyed when a structure is destroyed, if there is a clone bay in the structure.

I think this would add an interesting mechanic to see the value of destroying structures of strategic importance where clones have been installed. This would be especially interesting for wormhole gameplay when evictions occur.


Add remote reps and fleet boosts to kill mails first.

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Yes! this shouldn’t be too hard to implement surely, come on CCP :stuck_out_tongue:

Remote reps and boosts still don’t show.

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