how cool would it be to have cosmic events, where in wormholes there is periodic timed event where the worm space where the stars goes supernova, and during this event there is a 30 minute timer,
and during this timer shockwaves damages anything in the wormhole every 2 minutes until it is destroyed doing high volume damage to structures, sleepers, even damages moons that can be mined out as moons gradually gets fragmented into minable fragments, even damages or one shots player ships,
then maybe add a salvage probe that finds wrecks of npcs, structures, player ships that can be looted, during this timed event all wrecks are invulnerable until it is looted and salvaged,
as the timer gets close to 0, sleepers starts being more and more active attacking anything it comes across, in bigger, bigger numbers and waves, then once the timer reaches 0 everything in the wormhole space gets destroyed, structures, npcs, wrecks, players, and pods
dude, WHs are supposed to be dynamic, not some null seccerr’s home throwing up 100 citadels, this is a legit interesting content idea to keep nwormholes from being overly controlled and crowded
Asset safety doesn’t exist in a wormhole. People with friends like to set up structures, and having it so every bit of your assets is destroyed with only 30 minute warning (not even enough time to unanchor and scoop) is not a good plan. Some dynamicness in wormholes is great, but erasing progress in a way that’s completely unmitigatable is not.
Only concurrently, there are many more than that total.
Please turn down the salt, excess sodium is bad for your kidneys.