As you guys know, or I am sure you are aware, a very large question in EvE online has always been, should some ships and some ship classes be balanced around the idea of “Solo pvp”
What is solo pvp, how is it balanced, is there really a place in eve online for Solo Pvp ships or solo pvp specific balancing?
Well anyways, regardless of all those topics and issues I just wanted to get your thoughts on the Paladin and Kronos for pvp.
I “think” that and many do feel that they are both Significantly weaker than either the Varguar and Golem.
Especially after using ALL of them and experimenting with various and VERY shiney fits for each of the 4, see KB for 5+ bil Kronos. ( LULZS! )
Why have I come to this conclusion? Varguar and golem or both are Way more versatile in fittings and have better damage application and selection. (and potentially much much better cap warefare resistant tanks)
I propose very small changes, or rather what I ““think”” are the changes.
Of which I can narrow it down to two or three general Ideas for each:
A. Increase drone bandwidth to 100 and drone bay to 200 or 300 M3 (It’s a Gallente ship dot dot dot)
B. Either give 15-25% more capacitor and 15 to 25% faster cap regen. (Because only 4 mids doesn’t leave much room for cap defense)
c. Remove 1 high slot for a 5th midslot. (for an extra cap booster, or selection of cap batteries)
A. Increase Drone Bandwidth to 75 and drone bay to 100 or 125. (its a freaking tech 2 battleship!!)
B. Similar to Kronos, increase starting capacitor level by 10-25% and or increase capo regen by 10-25% (more cap defense for anti neut issues)
C. same thing with kronos, Lose 1 high slot for a 5th midslot, (more cap batteries or cap booster etc)
Final thought on this, is scrap all of those ideas and just give Paladin and Kronos +20% more default CPU and Powergrid so that they never have a problem fitting 3 x type noses with the largest guns and biggest tank.
And in addition to these ideas, can we get a Bastion II already!!!
Capacitor use per cycle: 5 or 10
+10% to 15% increases on all the stats that the Tech 1 bastion does.
as far as basic math goes it seems balanced to have a Bastion II for a lot more fitting (Relative to the tech 1 bastion) and only 10% better attributes. -meh shrugs-