So wait… You are blaming the devs for expensive items that players put the price they want in the market? All I see is you comparing prices of certain time frames and not even developing a proper argument to back it up!
m8, times change, so does the market, you didn’t even properly make a statement against the devs that is legitimately ruining the economy when it is the Players themselves that put up the prices. And it works just like how it should, if there is more supply than demand then prices will start dropping, but if people start blowing up ships and demand more of them then prices will go up because of the sudden demand!
PLEX is the same case scenario, CCP introduced Skill Injectors, and the demand for PLEX was skyrocketing, like, insanely (That was one example you could have used if you did your research), no wonder prices went up, people wanted to buy those skill extractors and then skill injectors, and as a consequence prices in skill extractors and skill injectors went up (because skill extractors cost more to buy with PLEX)
Now one thing is for sure, you cannot say “Oh I don;t know whats going on but the game is dying” when you can perfectly do some research and learn about what happened so that you can form some sort of legit argument. There are quitters, there are people that don’t have any more time to play, there are people that take vacations, that’s the life cycle of MMOs, so no, the game isn’t “dead” and I hope it will never be because its one of the few that give this kind of experience, and for the game to be up and running after 20 years then it means CCP is doing a pretty damn good job despite some flaws they make every now and then.
The price are evaluate with gain of ressources and the rarety of item…
2 years ago, i was doing 100 to 250m with true sansha in simple belt… true sansha loot have been reduce.
Gain in true sansha are more rare so it’s normale the price of module increase. Problems is devs patch, not the price fixed by players.
When you farm in relic /data, you gain ressources for craft rig t2… If you reduce by 90% the gain of ressources in relic/data, the price of rig t2 will increase by 80%… It’s a problems with a devs patch, not the price fixed by players…
And all things are like that in eve online, price increase, because devs want up the price.
Now, the probleme, it’s the impact in pvp game… The pvp game is ■■■■… More rare, players get more scare to go out with expensive ship etc etc
That why, only rich players with their old account can play pvp with expensive ship… The new players stay in station.
The pvp is dead compare to somes years ago…
You are exaggerating, relic/data sites are the same as 2 years ago (Sasha relic good, data still crap). Also things change, meta changes, ISK sources based on loot getting more popular means everybody gets less, ships got buffed, became more popular and prices rise. But also a lot of stuff is cheaper than 2 years ago.
The only inflation happened for PLEX and associated services, because demand sky-rocketed as explained.
Everyone who says Market prices and loot rewards are still the same today compared to a few years ago is just talking BS.
Years ago making 75 to 100 mill ISK per hour was easily done even in high sec. Over the past few years every aspect of ISK reward has been nerfed by CCP in one way or another, from reduced loot tables to reduction of site spawns to implementing game mechanic changes that ultimately made specialized business opportunities obsolete.
Can’t argue that your correct on all accounts, but it’s also caused by other serious issues such as massive isk firehoses that CCP added and did a ■■■■ poor job of fixing, such as capital and super capital ratting, which prints most of the entire game’s isk supply currently (According to CCPs own metrics) and having more bajillionair nullbears leads to massive inflation. (Just like real life, the more money there is, the less money is worth.)
Many items are way cheaper than they used to be. Plus inflation has happened. Look at all the faction battleships around that are not very expensive anymore. Other things cost more but are much easier to acquire (relative to inflation) than they used to be.
faction bses are the same price as always just pirate bses got cheaper due to bpcs
and thats a good thing because pirate bses are worth using
now ccp just neds to make all the other bses worth using and we will have balance in the bs meta
No, what kills us in real life are economists who think they know what they’re doing, and the politicians who make policy based on theoretical fancies that have absolutely no bearing on real world situations.