The Alligator has already a nerf in that has damage to only Kinetic and Thermal missiles,
to just punish him to not being able to use Rapid missiles because the damage bonuses
are only applied to Heavy and Heavy Assault is too much… it restrains its use in a lot
of Pve missions this way… against small, fast targets, that also kills drones very easily,
its a pain to use… particularly the Ashimmu anom for e.g… it could replace the Gila,
or at least be an alternative to the Gila for that mission, or the Muninn… but without lights
it’s not going to be possible, 120-150 Dps is too low… please fix the Gator… give him the lights!!
The Alligator is already hilariously overpowered as it is. Pairing Damage Bonuses for RLM with the existing ridiculous damage, application, speed and tank of the drones and the tank of the ship itself is only going to make this ship even more overpowered.
I have been fighting against it a few times. These drones do not die easily, at all. If anything, these ships need nerf bats applied generously.
Have you tried the Ashimmu Anom mission in an Alligator already?
Yes, it is a powerful ship. It is not overpowered.
There is nothing overpowered in Eve, there will always be someone bigger, better, stronger than you. Smaller, faster… bye bye Alligator…
Saying it’s overpowered is just propaganda.
You’ll have to back up your claims.
also the Gila is overpowered, and the Gila has bonuses to all kind of Missiles.
But that is backed up by the fact that is the most used ship in Pvp grounds. Or has been.
Just because one ship is even worse when it comes to being overpowered, doesn’t mean more ships need to be like that. The Gila also needs a massive nerf bat treatment.
Use a different ship. These Anomic missions were meant to require different ships and tactics, and not to continue the swiss army knife approach of the old missions.
It’s exactly why I would like to try the Alligator for that mission…
currently it’s probably the only ship of those allowed that can’t do the job…
If a Gila can do it, an Alligator should be able to do it as well easily. It has the exact same drone bonuses, plus the combat boosts for itself. Thermal and Kinetic are also an excellent damage type against Blood Raiders.
120 Dps max damage with lights the Ashimmu will laugh at it…
And the drones in the Ashimmu mission get eaten like candies…
The Gila takes around 25 Vespas with mobile depot to clear the mission and
it can take up to 30 minutes… with Rapid light that output 450 Dps…
Then don’t use RLML and instead HAM or HM. The application with navy should not be an issue.
The guides say something wildly different. Have you been doing it wrong?
I have done a guide myself… no need, thank you…
I know every small perk of every anom mission…
there is a playlist with all the Anom mission at the end of this vid.
edit: sry, it took 10 minutes, not 30…
Then the Gila or Alligator aren’t the correct tools for the mission. Use an Orthrus or Cerberus instead, as per the guide. Again: These missions were supposed to be the anti-thesis against the old swiss army knife, one ship to run them all approach to missions.
Just because the Gila and Alligator are not suitable for this ONE missions does not justify an even more powerful and overpowerd ship in every other scenario.
Also: Wtf? He uses T1 Vespas … No wonder that they die like hornets instead of eagles.
Pffff, go on using T2 Vespas, the mission payout is 10mil, but you end up losing 10 Vespas T2 worth
1.2 Mil each… yeah…
btw they are all suitable, who said they are not?
It’s just nonsense to me that the Gator has no bonus on lights missiles also…
why would light makes it Op I have no idea frankly…
I don’t see like tomorrow after the change anyone will be swapping the Hamz for the RLM…
literally only me perhaps for just this mission and maybe some abyss in the future
if the Gator and other BC would be allowed in…
What you think of the Cenotaph? Does it need to be nerfed it too?
Then there might be an issue with the rewards instead. However, as low reward missions are always those that are being run the most (as the rewards are dynamically adjusting to the mission popularity), I feel like too many people can run the Ashimmu just fine.
It makes a whole lot of sense as the Alligator has the OP drones for DPS against small targets instead of missiles.
HEll yes it does.
Then you are not paying attention to things. Look at the Caracal. When CCP removed the Missile Velocity bonus, it immediately fell out of fashion because it was only really good with RLML and the 60km RLML range. Since this was removed, Caracals are worthless. The same would happen to Alligators, just in reverse. Light Missiles are incredibly powerful to get rid of tackle, especially in combination with the OP drones.
It is a Drake hull, and every single Drake hull ship has bonus to all missiles.
Drake, Drake Navy, Nighthawk. I didn’t even know Caracals had been nerfed for the RLM…
Maybe the Cerberus still got the RLMs? It makes no sense to me this nerfs…
Cruisers and up should all being able to use RLM, Heavy and Hams…
And this naturally applies to the Gator as well…
It is a Pirate ship, a Caldari-Gallente hybrid… it has to be good, it is natural…
Like the Cenotaph, a Caldari–Matarr hybrid…
Tackles are OP, that is why RLM was invented… it seems to me
that this is being turned upside-down… like the Marauder nerf that
only benefits the gankers… the shield extension was put in place in
order to give Marauders a little chance of survive the OP gankers tacklers…
and has been removed…
Just remove the RLM alltogether at this point…
by logic the Alligator should have light missiles bonus as every other single ship
cruiser up that uses Missiles… except the Caracal ( again, it makes no sense to me why)
It’s not like a Punisher or an Harpy, Hawk, or Ishkur, has no chances against a Caracal or Cerberus… or an Alligator… It makes only sense that it could use everything at its disposal
to try kill them.
Have you tried faction drones instead of T2?
They have twice the armor and shield HP and better tracking too. You lose some dps from the specialisation skill (unless you mutate them), but it sounds like a good option if drone survivability is your issue.
All the Guristas ships have a thermal/kinetic damage component for missiles (this is often better than the kinetic lock for most Caldari ships).
Caracal was nerfed earlier this year
So drake has the same 10% bonus to kinetic and HAM & HM as the gator.
Battlecruisers shouldnt need to use lights.
Nevermind, I made a Drekavac fit and it worked beautifully.
I lost only 3 Valkyrie Web drones, 2 T1 Valkyrie medium, and a T1 Hob.
Way better than expected.
I guess the Alligator would be good as is for this specific mission, it might be even faster
than the Drekavac, with Heavy precision and some T1 Vakyrie.
I might try to throw a Navy T2 Vespa into the mix to see how it could perform.
With a medium remote shield repper on it always locked on.
Not sure if it is possible to save it, once locked, the T1 go down in one shot…
that might be two-three for the Navies with the 200% bonus… Idk…
but still the Gila has RLM bonus so why the Gator has not I don’t understand
the reasoning behind it.
The way eve works is this: decide on your function, then choose the ship accordingly.
If you cannot find the ship for your niche then you arent looking hard enough.
no it doesn’t
Gila
Gallente Cruiser bonuses (per skill level):
10% bonus to kinetic and thermal missile damage
Caldari Cruiser bonuses (per skill level):
4% bonus to all shield resistances
Role Bonus:
500% bonus to Medium Combat Drone damage
250% bonus to Medium Combat Drone hitpoints
again you are comparing a cruiser to a battlecruiser…
The Alligator can also use a command burst module.