As we all know, the newest addition to Alpha clones has still kept some of us questioning motives at CCP, but this is not a post about motives, or why or why not certain aspects were put in place. In fact, I have taken to the newest changes and have accepted them, but there is a flaw that I think would help keep productivity up as well as, creating a seamless flow from account switching.
We are aware of the fact that most of us can’t log in an Alpha account alongside a Omega account and vice versa. But, what if we could change this and make it easier?
I think maybe for a lot of us who are using an Alpha account to do certain things, such as skill up only, or quick tasks of transferring ISK to another account would be much easier if we could pause our Omega accounts, and have the login screen for our Alphas up and ready to log in. As you might see where this is going, you use the Alpha account and once you log off you just simply resume the game.
But, it’s not as simple as that. We understand that when a single-player game is paused everything is frozen. But, in a multiplayer game, you simply don’t have that luxury. Well, how can we fix this? For starters, I wanted to tackle maybe freezing your skill queue only while the rest of the game is still (active). Maybe also have the client while skill queue is frozen have a hazed transparency over it letting you know its “frozen”.
Personally, f don’t mind to have to log out three characters at once and log them back in, but I do plan to get more characters and it will eventually become a pain in the rear.
If you have any suggestions or dislikes or generally anything pertaining to this topic, please make sure to write a reply!
As always, please, have a great day!