Well, that was before the recent changes to T3’s and my fit was mainly Faction/Deadspace mods. I also have level 5 skills and Hardwiring Implants to help boost ship stats:
Augmentations:
Implant slots #1 to #5 are all +5 Improved Attribute Implants
Slot #6 = Zainou ‘Gnome’ Shield Upgrades SU-605
(5% reduced Powergrid need for modules requiring Shield Upgrades skill)
Slot #7 = Zainou ‘Gnome’ Shield Management SM-705
(5% increase to Shield capacity)
Slot #8 = Poteque ‘Prospector’ Astrometric Rangefinding AR-806
(6% increase to scan strength of probes)
Slot #9 = Zainou ‘Gnome’ Shield Operation SP-905
(5% increase to Shield Recharge rate)
Slot #10 = Zainou ‘Deadeye’ Rapid Launch RL-1005
(5% increase to all Missile Launcher rate of fire)
Anyway, due to the recent sub-system changes, I’ve been working on various fits for it in Pyfa and haven’t run the Epic Arcs yet. However this fit with my character skills imported seems to have some pretty good stats:
Loki
Sub-Systems:
Defensive = Adaptive Defense Node - Slots = +2M, 2L
Offensive = Projectile Scoping Array - Slots = +7H
Propulsion = Wake Limiter - Slots = +2M
Core = Augmented Nuclear Reactor - Slots = +1M, 3L
High Slots:
5x 425mm Autocannon II - Republic Fleet Phased Plasma M
2x Rapid Light Missile Launcher II - Inferno Fury Light Missile
Medium Slots:
2x Pith B-Type Shield Booster Amplifier
1x Gist X-Type Large Shield Booster
1x Pithum A-Type Adaptive Invulnerability Field
1x 10MN Analog Booster Afterburner
Low Slots:
2x Republic Fleet Gyrostabilizer
1x Republic Fleet Tracking Enhancer
1x Sentient Damage Control
1x Dread Guristas Co-Processor
Drone Bay:
5x Hobgoblin II
Rig Slots:
2x Medium Capacitor Control Circuit II
1x Medium Capacitor Control Circuit I
Stats:
Firepower = 612 DPS (Weapon), 99 DPS (Drone), 711 DPS Total
Booster Defense = 1059 HP/s - EHP = 24.7k
Shield Resistance = 77.2% EM, 72.6% Therm, 72.6% Kin, 77.2% Exp
Capacitor = Stable @ 60.2%
Speed = 698 m/s
Cargo = 420 m3
You can easily change the fit for exploration by swapping the Adaptive Defense Node sub-system for the Covert Reconfiguration sub-system, remove the Co-Processor and swap the 2x Missile Launchers for 1x Sisters Expanded Probe Launcher and 1x ‘Smokescreen’ Covert Ops Cloaking Device II. You can also fit up a Salvager I module but will have to keep it offline and when it’s needed in space just offline one of the Gyrostabilizers to online the Salvager. Only takes a couple of minutes to do that with full Capacitor which can be gained by sitting cloaked for a bit.
Doing that change will lower the Firepower to 538 DPS (Weapon), 99 DPS (Drones) for a total of 637 DPS. Also the Shield Boost amount will be lowered to 971.3 HP/s but the overall defense will be increased to 25.3k EHP’s. Cap stability will also be lowered to 57.1% and Cargo space will be increased to 720 m3.
Obviously the modules listed above are expensive but I have nothing else to spend ISK on and they do give very good boost to ship stats. Course all of the stats are based on my character’s skill level and Implants so I suggest using Pyfa and import your own character stats into it and try out various fit ups before committing to buying the modules listed above.
By the way, I always travel manually (never use Autopilot) with all defenses active (cloaked for exploration) and when in mission or exploration sites, I quickly get away from the warp in point and keep moving while watching for anyone landing on grid so I can quickly warp out if needed.