I noticed (as discussed in other threads)
there is No (reasonable) way to see the damage of crystals:
not in hangar
not in cargo
not hovering mouse over it
not even RMB info
The only way is to load it or to make a contract.
Suggestion: do this;
The red number could be ‘pulsating’ to draw attention to it since its rather it is rather important.
How this got away for 20 years is beyond my understanding.
Doesn’t the current HP show up in the info panel for the crystal? It used to, though I do not have the game installed to check if it still does. I believe it’s called ‘structure hitpoints’ or similar. Not as easy as a % shown on the icon, but you neither have to load it nor contract it.
Suggestion: Make the ammo and mining crystals’ expected life visible
Keywords: crystal damage, UI
Notes: Every other types of charges and missiles show exactly how many times can the weapon be used before reloading, but the crystal using turrets don’t. To see the damage status of the crystals we need to move the mouse over the modules’ icons.
I think it would be much better if the life percent (if the crystal has any) would be always visible, like this for example:
And mark …
Years old suggestion (and similar with the hangar view). It can only take a few more years until CCP gets around to do this.
Things like this not getting fixed for so long is why CCP is a dictatorship exploiting the players
Maybe its not a bug but how ccp wanted.
Ffs quit focusing on the negative
It's not a bug, it's a feature™
Did they fix reloading single lasers in a group yet?