Alright, takin’ a big risk here with my first real feature idea, so be gentle with me.
We all know miner bumping is accepted, not an exploit, part of the game, etc. and is just something miners have to deal with. The lesson being to adapt, right? Well, if I were some kind of engineer trying to solve this problem for my miner buddies, I’d perhaps come up with…
Idea 1 - The Space Anchor
Just what it sounds like, a module that makes a ship strongly resistant to bumping (not 100% sure about the real mechanics here, I’d think it’s just artificially increasing the ship’s mass), while inflicting a penalty on something else mining-related. Maybe yield, scanner range, etc. We have modules that reduce mass, why not an active one that radically increases it? Correct me if I’m wrong about the mass thing, but if I’m really far off, there’s option two…
Idea 2 - The Rock Grapnel
Takes up a highslot, perhaps, so potentially a big impact on yield, but you can target a rock and fling a grapnel into it, preventing your ship from being bumped past the length of the cable. Perhaps start the length crazy short, like 2500m, increasable with skills. When the rock burns up you’d lose your anchor, so there’s an element of vulnerability and some impetus not to be AFK while mining.
Look guys, bumping is a fact of life. I know it’s a source of huge joy for some, as much as it is a source of salt. However, you can’t begrudge the poor, innovative miner coming up with practical engineering solutions to problems.