Any theories on why so many people have quit over the last 2 years?

Like it can be said in french
"Le pire boulet n’est pas celui qu’on traine mais le boulet qu’on cultive à mieux trainer"
“The worst ball is not the one we drag but the ball that is being cultivated and drag with conscience to do it well”

Do I really have to point out that I brought up the alts in my first contribution, where I elaborated how alt armies are a perversion of the ganking system? Your first response to this point was, however, freighter value and freighters taking risks, not how alts are a problem. Moving goal posts must be really important for you.

You post that in a topic about exploring (does this still happen in the thread) the reasons why people unsub? :thinking: Truly amusing. But I think you moved the goal post a wee bit too far now.

Whatever dude. Go move more goal posts. :roll_eyes:

Will do. But without alts, otherwise I would take away work from your goal post moving business. And, honest now, I am not a monster who takes away work from others. :roll_eyes:

Which is why you wrote this:

Whatever, you knew you were going to lose on the numbers so you moved goal posts. No worries, I get it. :sunglasses:

I wonder how much of a real decline we have had, vs things like changes to multiboxing rules removing factors that were covering up the true population size.

Additionally, with the release of Ascension, they changed the rules on what was considered “active” which would disrupt the metrics.

Finally, they also mentioned at Vegas that numbers are looking UP this year for the first time in two years, so that’s worth noting, or maybe not (see the previous point)

They also showed what valkerie was doing and how it looked so promising minus the eventual layoff of 100’s of folks… ccp will only showcase the good stuff and hype up stuff… just like their silly little pie charts.

don’t believe the hype said yoda…

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EvE online totally became crap when it removed old AURA voice ( I understand that old voice actress was not available anymore or whatever) but at least give us an option to chose. You removed the jukebox with the old immersive eve music. Now it’s all repetitive crap. Eve is no longer an immersive experience. Now it’s more like ‘‘casino’’ glitter, skins, pve events and missions that will make everyone bored at one point. Compared with what is now, Walking in Stations was never a bad idea. lol. All game gone to shi@t since ccp seagul or whatever, took over. It did had some improvements. True. Like more and clear stats about ships, simulations and some more. But besides those, now its just internet spaceships.

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I believe youtube has the old EVE juke box tracks…

easy, soloplayercontent=playerbase. kill the carebear-content and u kill the whole base. nuff said

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I’ve been away for a month, and just discovered that CCP sacked over 25% of their workforce. Just imagine those millions of dollars being spent on Eve instead of failed projects. It doesn’t give me much confidence in CCP. :confused:

Lots of theories in here but missed the main underlying one for me.

The game is old!

All the content creators that painted the scenes for everyone else to act in, are now also old.

Things get in the way wife, girlfriend, job and kids. I mean get in the way in s nice way :slight_smile:

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Who you calling old? Son, I was old when I started playing the game! :smile:

I think Eve as a PVP only game is only gonna attract a few types of people. Take what WoW is doing with removing pve/pvp server rulesets as an example. Eve already has a way to differentiate pvp zones and nonpvp zones but they allow ganking and pvp to happen in highsec when people think highsec is a safe nonpvp zone. People want to complain about a dying game and then complain about carebears when it’s probably just majority carebears leaving.

Correction: anyone who thinks HS is a safe, non-PvP zone is mistaken. They learn this when they are ganked or killed in HS for the first time.

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that’s my point…

There are more then one reason why people have moved out, many people also take breaks, my one issue is this, there is a lot of content in the game (PVE), problem is there is limited access to it, it is out of reach, locked away in open PVP areas, as someone who steps out of the station to PVE I have never had the desire to PVP, oh I’ve spun the ideal about but just doesn’t appeal except having fun like flying a cargo ship into 0.0 to attack gate camps.

Beyond that, it really does nothing for me (PVP), truth be told eve is an absolutely deep game, with much to offer, but, there are a lot of interesting games out there such as Empyrion which has potential, only problem with Empyrion is that it is no where near as complex as EVE, I still play Empyrion, the new planet AI drone addition was awesom, but I digress, EVE is an older game, tweaking the looks, adding some things, all good but in the end there needs to be growth, they have the deep content, they have the stories, they have the players, what I think they lack is direction, it feels as if the EVE universe is stuck in a static bubble with mega corporations that have a stranglehold on the game, with the addition of moon mining maybe, just maybe when these mega block corporations steam roll into high sec to stake claims it will bring some stirring to the pot as fights break out over moons, however, if it is not really profitable for them it will become another meh addition because from what I’ve seen those “belts” are so damn large it makes mining in slow boating industrials kinda unattractive.

So just to clarify the “static” feel for me is I cannot explore every corner of EVE because in every nook and cranny there is some spider waiting to jump on a hapless victim trying to PVE, but such is EVE a place with thousands of systems filled with spiders who wait for hours to catch the victims who fly by, basically people with Asperger syndrome who are able to sit for long stretches waiting for people.

That’s what I said.

People have all these fanciful (and somewhat self serving) ideas about the issue, but tend to ignore the real reasons. MMO players getting older is a big one.

Funny thing is that I was a tabletop gamer as a kid/teen and when that started to decline the same thing happened ie tabletop gamers claimed that the reason for the decline was the choices game makers were making. They could not accept that they were fans of a dying genre (but hey, at least there are some recent signs of life there).

MMOs were made by people of my generation (born in the 60s, 70s and early 80s) for people of my generation. Younger people want faster action, easier access and things like that, most of them young whipper-snappers never ever seen a rotary phone for goodness sake lol.

I was recently reading this article and something it said struck me:

The last AAA MMORPG to come out was Black Desert Online, and that’s just if we look at the eastern releases. The last time the genre had a western AAA title come out was Wildstar which launched in June of 2014! We’re approaching 3 years since the last western AAA MMORPG and there aren’t any in the works (that we know of), unless you want to count Star Citizen. With no new AAA titles being introduced, the pillars of our genre are collapsing and not being replaced. It won’t be long before the genre collapses completely. DOOM!

The article is tongue-in-cheek but it raises a bunch of good points. We are a dying breed like our tabletop and MUD predecessors. Any decline in EVE probably has little to do with some one’s balance or gameplay pet peeves. The real issue is that gaming is changing.

We should see EVE Online as a miracle of staying power

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TLDR:
People leave cos they dont like the game.

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