I wouldn’t define any PvE content as “abusing”, although the argument could be made for some players during the events.
Wardecs aren’t quite the blunt instrument they used to be - but that isn’t to say that they aren’t abused to splatter the occasional crab that tries to climb out of the barrel. I don’t think we’ve seen high-sec structure proliferation to the point where we need a “whack-a-mole” function to keep it in-check.
I really think that at least with respect to high-sec, warring corporations need to have more “skin in the game” - beyond deployment of a single structure. I don’t think anyone has come up with the “silver bullet” yet and my gut tells me that some rework of high-sec mechanics may need to accompany this.
I’m not sure if we’ll ever get a development cycle dedicated to high-sec (wouldn’t that be nice!) to properly address this beyond the occasional bandaid or bone.
No. To declare a war, an entity needs an Upwell structure to designate as a War HQ. But to be eligible for war as either a defender target or an ally all you need is any structure at all - Upwell, Control tower, POCO or Sov.
This is to ensure anyone involved in the war has both opted in (by placing a structure) and has at least something at risk. In some ways it can be considered the ‘fix’ for wardecs - it just hasn’t turned out to be a very good one.
You have to be war eligible ( by owning a structure ) to be legally involved in the war. But there’s nothing ( apart from Concord ) stopping you being illegally involved in it. Plus a gank of enemy fleet would have the element of complete surprise…as you’d not be flashy red to them.
Nope. People will just opt out by either not logging in for the war duration or simply say, “screw Eve” and never return.
Please go and read Kezrai’s proposal. It’s the only one so far that offers anything even remotely beneficial for the defender to log in.
Also, why should I have to break out of playing the game in the way I choose? What happened to all that lofty talk about a sandbox, open world MMO? Would you be willing to engage in some play style other than PVP that you don’t enjoy?
This is supposed to be a GAME, folks. An enjoyable (and hopefully entertaining) diversion, not a second job that we pay for the privilege of partaking in!
You really are dense aren’t you? How does giving the prey a fighting shot to live equate to some pink and fluffy something? You PVP bigots really do need to learn to think rather just spout stupid “PVP everywhere and consent to PVP when you undock” foolishness. I’m also blocking you now since you’re incapable of having a true conversation with rather than just spouting the same old tired crap.
I know this is a big ask of someone like you but think for a moment; if your approach and attitude are so awesome why is it that on a good day only 20-30 k are online and CCP is moaning about losing huge numbers of players as opposed to the consistent 60 k online that I recall from a few years back? Clue: No one wants to pay $20 USD monthly to be your baby seals to be clubbed.
The ‘prey’ had the option all along of not placing in space a structure they do not have the ability to defend. They have chosen to be in that situation.
That ‘foolishness’ is the very nature and essence of EVE and always has been.
Lol. Anyone who can block after just 1 response clearly was never interested in a ‘true conversation’ in the first place.
If the excess 30K are anything like you then thank God the conversion of EVE to Teletubbie La La Land is being delayed and they have Farmville to play instead.
There’s minimal advantage to manufacturing in high-sec - even with your own structure. Low-sec and null/sec already have a competitive advantage on top of the seal clubbing.
Just eliminate wardecs in high-sec and be done with it. And we can throw in the red safety as well.