I’m asking in this group because this might be an incredibly dumb question with a simple answer.
What I’m trying to accomplish:
I don’t want the background music to switch when I activate mission acceleration gates, such as the entry gates to burner missions, the gate on Recon 3 of 3, the various gates in Angel Extravaganza, etc.
Now, you’d THINK there are two audio configuration options that could accomplish this: 1) Make sure “Override dynamic music with Classic EVE Music” is checked, and 2) Ensure ‘Use combat music’ is UNchecked.
I have done both of these. In fact, I have tried all 4 permutations of having these two check-boxes toggled on / off.
So I have a few questions for folks in the know and/or CCP:
- What exactly does “Override dynamic music with Classic EVE Music” do when enabled vs disabled?
- What exactly does ‘Use combat music’ do when enabled vs. disabled?
- How do I ensure that no event (gate activation, etc.) interrupts and changes the current music track?
- If others find the same behavior (i.e. the checkboxes not doing what their descriptions seem to imply), should I file a bug?
Right now I have to resort to completely turning off audio, then turning it back on (hence allowing the music to reset to the nice calm tracks I’ve come to know and love), and having to deal with the UI hiccup that occurs when re-enabling audio. And as burner-runners well know, those missions aren’t a great idea to be introducing any kind of lag into the gameplay.