With autopilot, I don’t understand some of the settings. Prefer secure, prefer shorter, and prefer less secure seem self explanatory. What I don’t understand is the security penalty setting. Is it like “yeah, I’ll go through low sec if it saves me 30 jumps but not 3”? That would make sense, except nothing really explains what it does.
Another is the system avoidance. I accidentally put a system I passed by a lot on the list. No problem, I can just not avoid avoided systems right? Well, what if I do want to use the avoid systems, but I still want to go through the one I accidentally avoided?
The third is how do way points work? Now this seems simple. Way points should be a way to set things up to go from A to B to C. Except I have no idea how to do that.
if you don’t understand something you probably shouldn’t use it…
and even though it is in the game, autopilot is highly discouraged because you will paint yourself as a target using autopilot
i still find it odd and fascinating (not in a good way) that you are in a corp within an alliance and not one person is taking the time to teach you basic eve stuff without you having to come here so much.
The slider only affects how many systems are you willing to detour before AP takes you through system that you don’t want to go through.
For example: If I chose route from A to B and set autopilot settings to “prefer less secure”. Moving slider all the way to right will try to plot route only via lowsec and null no matter how many jumps it will take.
Same goes with “prefer safer”. It will try to stay in hisec even if route will take insane amount of jumps. Showing lowsec and null system only when there is no other way past them.
Moving it all the way to left pretty much plots shortest route.
Geo, OP was talking aboout route planner, not activation the autopilot.
OP: if you accidentally put one system in avoidance list, i think that once you have serached the system in “people and places” (alt-E), right click on the system name and remove it from avoidance list. I am not sure because am not logged in game currently but you can try
Thanks. One more question. If I set it to a number, say 7, and then say I prefer secure, does that mean it will be willing to take a detour that is up to 7 jumps long (say at a fork the closest route is 4 jumps, but it takes 7 jumps when it tries to stick to high sec) or does it mean it will tolerate a detour that makes my route 7 jumps longer (say the short jump is 30, but if detours keep it within 37 jumps, it will tolerate this)?
Strange someone liked that reply even though he got that one messed up. I mean it’s not wrong to say autopilot will pain myself as a target. Geo has been helpful before and what he said here was even true. However in this particular case it’s not exactly relevant to the topic at hand so it doesn’t really deserve a like
It’s definitely not number of jumps. It’s some sort of percentage value or other weird stuff. Not really bothered to test it more and google isn’t helpful either.
honestly no one should pay attention to the number of likes, here or on reddit or on social networks;
and the guy who “liked” maybe also missread your post…
I searched the entire forums with three words " autopilot “security penalty”" (autopilot not in quotes and security penalty in quotes) and… there are only 4 results. One of them is unrelated and talks about high sec gankers, one is tangentially related to the in-game autopilot route, one of them is replying to a 19.03 feedback asking exactly what I asked, and the last results are… this thread.
Experimenting with it myself seems to suggest it devolves into shortest route at anything other than 100, making a slider useless if my impression was accurate. I would think a slider is not the intention when it can be replaced with a “check for yes, uncheck for no” button, so I assume there is some deep math behind it that just happens to reduce to shortest route to the destinations I choose.
@TiberianSun371AlexW - your corp needs to hook you up with a mentor. Fine that you ask questions here…but seems your corp isn’t helping you much. If you ask them and they balk at that, leave that corp and find a decent new-player friendly corp
It weights the optimization algorithm. The further over it is, the less (or more) strictly it sticks to highsec. It’s basically how you tell the game “I wouldn’t mind moving a couple jumps through lowsec, but I’d really rather avoid it unless it’s significantly faster”
A lot of Eve is experimenting and working out the puzzle for yourself. The knowledge you earn that way is valuable.
Try various settings on a suitable route and see what the effect is. Amarr-Jita may be a good one to play with as there is a shortcut through lo-sec (as I recall) that knocks 75% off the journey.
Smartbombers love these “a couple jumps” situations.
20 jumps through rather empty Lowsec is no problem, but 1 jump through a Jita-connecting Lowsec system is really risky, because they don’t even lose their ship as a ganker if they can tank the gategun salvos.
But on the other hand: Being smartbombed in Rancer is great adventure. Cool effects, and with some luck you finish warp in a white screen, awaking in your home station. It’s definetely an experience
You must be really clueless to get smartbombed in LS. Properly fit, sub 2s sunesis will get thru gates with multiple smartbomb praxis. I don’t know what are you hauling or where you want to travel. But you definitely are doing something wrong