When are blops getting some counter play?
The only counter at this time is setting a trap. And that’s almost impossible with how EVE’s spy community works. Larger alliances are riddled with the spies and informants for small pvp groups of 4-5 dudes who are using blops nearly totally uncountered.. The result is rampant Blops use in null and lowsec.
This would be fine if there was any form of counter play. As it stands. Blops drop 3-30 redeemers mostly Gank some poor shmo on their own. And then cloak up, wait the 15 and jump out with effectively 0 risk. There is no decloak mechanic that applies to them in this time frame. There is no way to scan them, no way to hunt them. Nothing. While there is some risk on paper from a trap that occasionally gets 1 Reality is they operate risk free to a high degree.
A best solution would be a combination of improving decloaking, scanning cloaked stuff. Maybe with a new decloak smartbomb. Create a sub hunting style mechanic that can be used to hunt them. Make it so they have to be active after a drop. Make them easier to scan if they are all at one location. etc. Im not saying nerf them out of existence. I enjoy a blops drop too.
I am happy to risk my blops for a kill if escaping afterwords is a thrilling mechanic in itself that requires actively piloting your ship to avoid deloacks like they are depth charges or something.
And to all the Blops are fine…..
Zkillstats say otherwise. Suck it up.