In this case, the payment would have a number of modifying factors.
This first bit, I agree with, and am attempting to instill a working ideological model so it can at one point be implemented.
I assume you spoke for the masses in your intent because:
That’s a fairly broad statement for just being you.
I am not offended that you do not agree. I am looking for people to disagree actually, but to do so in a manner consistent with an active attempt to rectify the present problems this system is inundated with, not simply call them bad and proffer no solutions.
I agree it should be a specific system, but bear in mind, we are not the mindless mass in this world. We are the top of the proverbial food-chain. Any action, great or small, that results in actual ISK loss (or even perceived loss) (or even nothing at all, since part of the game is built on the idea of jipping other people for no other reason than profit or lulz) is an offense deemed worthy of death, since none of us can die anyways.
It’s a rat race. You don’t have to have done anything wrong. You showed up, which is less profits for somebody, and they are free to take any in-game action they deem appropriate in that regard.
The primary “actual” argument against bounties is the potential for abuse.
Allow me to clarify: Abuse as in, you drop 2 bil bounty on some clown, and he gets his friend or alt to pop his clone and now he has your goat and your money.
Abuse is not: “He’s being mean to me!” (At least not in EVE…) (yet…)
That’s just part of the game.