As a player for 16 years, who has taken breaks in between.
I would like to know as I am sure many others are, What are you going to do about the dwindling numbers, and the inflation and destroyed economy that you caused with bad decisions?
Pearl Abyss is clearly out of touch with what EVE Online was. No original founders of EVE exist in CCP and havent for a long time now. Maybe you should considder injecting some fresh blood and Ideas into EVE before your nearly half a Billion dollar investment goes down in flames.
I will continue to play until the last cluster shut down.
We the player want to see EVE continue to grow and evolve. Just because of itâs Age doesnt mean people are not interested anymore.
They are dropping off because of YOUR terrible decisions.
Listen to the community and fix it. Or it WILL die.
I know these discussions on this have been done to death. but CCP/Pearl Abyss need to acknowledge now that you are Dying. Dont milk it to death, Fix it.
Because right now it just looks like youve gone into money grab mode and have little interest in building it up.
I genuinely hope thats not the case.
I both Love and Hate this game and the community. I like many others dont want to see it in this spiral.
PA stated CCP would operate as an independent studio without imposing any changes on it. Same staff, same decision makers, etc. This was in fact their biggest error because itâs the decision makers at CCP who were slowly destroying the game before, during and after the PA merger.
I get that youâre angry and disappointed, but seeing as itâs CCP whoâs been making those terrible decisions for over a decade now, you might want to focus your anger on the actual cause.
My local shopping mall was operated by Westfield Shopping Towns. Everyone complained how the Australian company didnt know this or that about shopping in my part of the world, and were running it badly.
Then it got sold to some Chinese investment firm, who promoted the old mall estates manager to being the overall manager of the mall.
Guess what, its now half empty and he sold half the loading dock to a hipster street food vendor.
Anyone have a rough idea on how many paying subs they would need to be profitable? Or might the shop & plex be more important as a revenue stream?
I keep reading/hearing EVE is dying/dead over and over, itâs quite disheartening. Surely there is a flip side to this as in some positive news for once?
Too many factors to judge. Are the subs $20 monthly ones or 24-month ones? Does âprofitableâ mean âjust vs. EVE expensesâ or âagainst every other failed project Hilmar decides to throw EVE money away onâ?
Various financial reports show CCP makes roughly around $60 million per year. They used to do that with 300,000 subs, but fewer Plex/package/new items sales. Up to 2020 they were doing about the same, but with fewer subs and more Plex/packages/injectors etc.
In 2022 theyâre almost certainly selling less of everything, while at the same time starting more new projects to âbroaden their appealâ. For instance, thereâs good indications theyâre down to about 110,000 subs now. Call it $13 per month average sub income. $1.4 million per month total sub income. $17 million a year.
That means people better be buying a hell of a lot of Plex, packs and injectors this year.
Well you know what they say about believing what you hear.
Iâm not sure it is entirely CCPs fault.
I mean; yes-some. but only a true resurrection spell is going to bring some players back . . .
CCP is so tied into the Westâs âBlack Boxâ blues only CCP (the other one) can keep it alive; and they may not care to.
CCP used to publish their own, back then I would dig into them a bit.
Currently youâre going to find them in Pearl Abyss statements, with fewer details. Iâm also less interested in digging these days since thereâs not a lot we can do with the info. I usually wait for someone else to dig them up and do some analysis and I follow up from there on the parts that interest me.
Mostly youâre going to have to Google for Pearl Abyss CCP quarterly financial reports to get started, eg.:
I donât know if you noticed this or not, but players seem rather split on how exactly to fix Eve. So, Iâm not exactly sure how CCP is supposed to fix things by listening to the players⊠unless you mean they should listen to me in particular. In which case, good idea.
For real though, I think part of the problem is that CCP has been compromising on their values in order to make Eve appeal to more players, which ultimately resulted in something that no one is happy with. Like, I listen to what some people say, and canât help but feel like their complaints all revolve around extrinsic rewards and the ability to optimize towards boredom. Needless to say, I think we have some different priorities and values when it comes to this game.
You say CCP needs to listen to the players, but that begs the question -which players?
Meh. Thatâs enough. I need to be productive.
P.S. Iâm not a economic expert, but we donât have inflation. CCP intentionally increased the build requirements of certain ships. Other things, however, are actually quite cheap right now (i.e. T2 ships). Moreover, the economy might not be super healthy right now, but Iâm thinking itâs a far cry from âdestroyed.â
We get these âEve is screwedâ threads every 5 minutes, and they all have in common the fact that nobody every actually specifically says what is screwed or what would specifically improve things. They are always vague and generic âEve is dyingâ posts that end up becoming self fulfilling via feedback loop. It all ends up looking like Dr Morbius and the monster in Forbidden PlanetâŠchased by a terrible monster that was ultimately his own mind.
It shouldnât be too hard for them to realize that the decline in player count started to happen at the exact same time they let @CCP_Rattati start implementing his âall sticks and no carrotsâ plan for EVE.
Maybe they can start another FPS project and let him go fail at that like he failed at DUST 514 before they inflicted him on the EVE playerbase.
Sounds like youâre a bit out of touch with the contemporary gaming market, because âlistening to the communityâ would entail turning the game into a true F2P cooperative PvE grinder with instanced gameplay powered by gacha loot box sales.
What has the community been mostly asking for over the past, say, decade and a half (gaming wasnât so mainstream until the end of the aughts)? The number one request has been getting rid of the gameâs element of non-consensual PvP. The number two request has been getting more and bigger rewards for grinding PvE. The number three request has been to completely get rid of these âpay to winâ subscription fees.
Thereâs a reason why mobile games make more in a day than the entire PC MMO industry makes in a year. Itâs because they give the people what they want.
Youâve said this before but TBH this is just you being a lazy reader. Your account is about 9 months old IIRC, so youâve missed 2 decades of posting.
Even right now, of the first 20 topics in General, half of them are on specific issues, with many specific posts on whatâs wrong and suggestions to fix. Posters differ in their opinions of course but itâs not due to lack of detail of âvague generic Eve is dyingâ posts.
You may be running into an inability to differentiate good posts from bad ones. Sturgeonâs Law says â90% of everything is crapâ. Sadly, this applies to everything from the quality of forum posts to the depth of the talent pool at gaming companies.
Learn to differentiate between the generic complaint posts and the actual problem/solution debates, and not only will you find your details, but youâll be 5 steps ahead of CCP (who havenât learned this skill yet either).