CCPTV Livestream with CCP Burger and CCP Rattati

So when do pvpers get automated stuff to avoid carpal tunnel?

does 'Swift ESP know no bounds?

Command ships provide shield, armour, sig, agility etc benefits remotely to pvp fleets. Boosh is a benefit provided remotely. There are other examples.

You’ve got to stop this divisive us and them mentality. Some of the biggest pvp’ers fund their habit through pve which can take many forms, including mining. There is no battle between the 2 playstyles, I’m afraid it’s all in your head.

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2 hours later…

Maybe it just seems funny to me. Did you do that intentionally to make your own statement true?

I don’t think you should be encouraging PVP automation. I kinda think it would suck some of the fun out of it. But if you want to reduce some tasks, I can point you to the automatic targeting module which is already ingame. Auto-targeting missiles and drones too.

The upcoming resist module buffs will affect all ships - PVE and PVP. Same with the battleship and capital ship buffs.

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which has nothing to do with carpal tunnel.

I’m withholding judgement until I can see the actual changes, but one aspect of gameplay that may be (adversely) affected is Higgs mining, which necessarily relies on mobility (albeit a very slow kind of mobility). If the change makes it so the only way to Porp boost is to become immobile, it has very negative consequences for Higgs operations instead of a change where becoming immobile is “the only way to [remote] compress” which can be skipped for Higgs operations as its no different to today.

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I havent mined with a boost ship in several years, but what is the range on being boost? Remote Compression is up to 200km, i know boost isnt that far so it could be possible to have an orca boost and a porp offer remote comp and scoop the cans into the orca

Just speculating of course

The problem isn’t the boost range, it’s the ability for the barges/exhumers in a Higgs operation to shed ore in a timely manner without running into:

  • Drifting too far from a jetcan (which is what, 2500m?) if an unfortunate jettison spawn puts the can behind the direction of travel
  • Bumping into the jettison timer (3 minutes) and filling their hold in the meantime
  • Drifting too far from a ship w/ a Fleet Hangar (TBD: whether they are immobilized)

One of the possible “solutions” is “just don’t Higgs mine anymore”, which eliminates all these problems. On the other hand, trying to make Higgs work would start to really constrain the kind of fitting choices that get made based on specific fleet members’ skills.

Adjust the Rattlesnakes total shield hp? Balance smart

He is the one who literally said we needed to be punished and not rewarded…

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@CCP_Burger @CCP_Rattati @CCP_Swift

Thank you all for the stream and the devblog (applies of course also to @Carneros).

Is there any chance that the old roadmap that was presented to us with the introduction of the Citadels will finally be implemented with regard to the Upwell structures?
Among other things, it said that the POS would be replaced by new small structures that would anchor more quickly than the current Citadels and would thus be suitable as a kind of attack structure.

Do the plans still exist in this form or in a modified form?

Ash,

Maybe am miss reading your comments, or you are not undering standing the fundamentals here. The proposal from CCP on the compression change will be absolutely welcomed by the vast majority of players. Now you mine and compress in the field meaning less trips, more ore, more isk for miners, lower prices for PvP players. The Porpoise has an indy, it will be at risk for a few minutes, not a big deal. And people won’t use the Orca over the Porpoise, they have two very different roles, and again, based on the stream CCP is doing a very good job of segregating the two into their respective roles. Basically with wormhole or not career path for indy.

Cheers OP

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  • These compression modules require an active Industrial Core module to operate. The Porpoise is therefore getting a new Medium Industrial Core module as it takes its place alongside its bigger siblings out in the belts.

I am guessing that you don’t understand that the Porpoise was the last agile indy command ship without an indy core module. This changes are taking a very weak lightly armor ship and locking it into place for gankers or killers to attack. Once agin making mining more dangerous while still having garbage rewards.

The Orca and Porposie have the same rolls but the Porpoise costs a ALOT less. There are tons of null sec group that refuse to use orca because they are too slow and are a larger investment. A Porpoise has 2% less boosting strength and costs is about 5 times cheaper.

CCP has not done a good job at all. All CCP has done is screwed up mining Risk Vs Reward and trashed the economy of the game. All that while killing any and all capital production. You understand that Orcas are capitals? Freighters are capitals too? So no CCP is not doing a good job!

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Ash,

If you don’t want to be locked in place, don’t use the indi core and continue to mine as you do now. The added reward (enhanced boosts, compression) comes at an additional risk (75s of locked in place).

I’m also guessing you’ve not experienced a full battle-fit porp. You can get quite the tank on em - more so once Surgical Strike gets rolled back(ish).

If people “refuse to use the Orca” they either don’t know how to fly it correctly (higgs+align) or are risk averse poors who have no place in null.

The porp is therefore a perfect option for these cheapskates, and the addition of an indi core for the porp makes it a great training option for new pilots learning how to not soil themselves while the core is active. Doing so in a Rorq was always deleterious to ones blood pressure.

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So take all the nerfs? You understand that all the roll bonus for ALL indy command ships are tied to the indy core module!?

We are not talking about battle porpoises. We are talking about a weak ship locked on grid.

Yes a higgs helps align time but does nothing for the 75 second that you are locked in place.

The orca and porpoise are used throughout all space. a lot of high sec players like myself used them. The isk return for mining in CCP Rat’s economy is very low in high sec that it does not reward for the using a Orca or porpoise now since CCP just trashed the porpoise.

Use a fleet, throw a defensive ship in the fleet. They dont want the command ships to be solo

I understand that CCP doe snot want them ran solo. CCP needs to understand with the nerfing of mining the Risk Vs Reward is off too much. Why risk a 1.8B isk ship to make 2-3M isk hour as the boosting pilot?

No increase in reward while greatly increasing the risk and the cost of the ships!

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Ohhh Ash my buddy. I think you’re in a misunderstanding loop.

The Orca, Porpoise and Rorqual are designed to be support ships - their role is to buff friends (or alts) on grid. Not necessarily to be solo mining platforms.

As for the isk per hour, it’s a couple of years since I ran any afk orcas (Rorcas, we used to call em), but the Isk per hour even then was so pitiful I doubt it’s change can be truly appreciable. 50% of naff-all is still naff-all.

So, yeah. If you want to go mining, best to do so with friends. If you want to maximise your earning potential, best to use a barge or Exhumer. If you really, really insist on mining solo in a support ship, then you have to make use of it as you see fit - either be free to move and have low mining potential, or be locked in place for a bit and have reasonable mining potential.

These changes are pretty well implemented judging by the general feedback, and bring the old support ships back into a place that they really never should have left.

I think you are miss understanding. Why would a player spend a year or more training into a ship that can not pay for itself in a reason amount of time? It would be like removing all the roll bonuses from combat ships and then giving the bonuses to a module that locks them on grid. All while removing 95% of the rewards, while increasing the prices of combats 500%.

I have played eve for about 5 years and have played 4 year of that solo.

These changes are driven through by a small number of players or an even smaller number of sheople inside of CCP. If players wanted these changes 30%+ of the players would not have quit eve in the last 3 years.

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Even two years ago when you could buy an orca for 700m, it was not gonna be paying for itself within any kind of reasonable timeframe. When I was working at home during lockdown it made sense to have a second screen up with the orcas monching away, though less sense than spinning Ishtars in null (which is what I ended up doing).

It also doesn’t take a year to skill into an Orca. More like three months if you’re not worried about max boosts (which you are clearly not!). I did my two toons with a 1m referral link and the 1.5m skill pack, took maybe two hours.

Finally, if you are seeking greater rewards for your mining I would suggest moving out of high sec. There are plenty of options - and, if you are correct in your assumptions, it’ll be safer too.

At the end of the day, game mechanics change. If you’re really not wanting to keep your orca skills you can always extract em. But I would recommend just putting some SP into barges / exhumers as they will be the solo mining meta for a while to come.

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