[Change Request] Object which are Targeted by a Player can´t be scooped

Like 5ish T2 Large Bubble they have no min. Distance like other structures.

The more elegant solution would be to simply give mobile bubbles (or other combat-related mobile structures, or just all “mobile” deployables) an unanchoring timer equal to their anchoring timer or a fixed duration of like 30 seconds.

Better than the “not scoopable while targeted” idea.

2 Likes

and make which you can´t deploy them on a gate and jump the gate.
At least you need to travel like 15km… which under scram will kill you an a viator.