Hey all, this suggestion represents a set of relatively small changes to citadel mechanics, but one which I believe could have a significantly positive impact on the game.
First off, change the anchor timer penalty for citadels to be tied to the owner of a system’s TCU instead of IHUB. This is simply to give the TCU some purpose again, and to cement TCUs as the link between citadels and sov. The penalty multiplier would still be tied to a system’s ADM, but for an alliance to ‘activate’ the penalty for other alliances it would need to control both the system’s IHUB and TCU.
Second and most significantly, change low power citadels which are not controlled by a system’s TCU Holding Alliance to have no reinforcement timer at all, effectively marking these structures as abandoned and allowing them to be easily destroyed. This would then become the default behavior of low power citadels in High Sec, Low Sec, and Wormhole Space, allowing player groups and even NPCs to begin swiftly clearing the mass of citadels that have been anchored and abandoned over the past 3 years.