We have changed the logic of this procedure. The notification tool now performs three checks, in this order:
Your start time may not be in the past.
Your finish time must be after your start time.
Your start time may not be within 25 hours of the 10:00 UTC that preceded the last downtime.
To put the third point another way: you must file a request at least one hour before the downtime prior to your anticipated battle.
While this change does clear up one issue the coming changes to structure reinforcement create the possibility for a large fight to occur on a node that is not ideal for the encounter.
Keepstar gets shield reinforced straight after downtime, attacker chose this time because the structures next vulnerability time is in 22 hours. FC’s on both sides know the timer will draw a large crowd but are left with no way to ensure the node is reinforced.
Maybe the minimum time for the first timer needs to be 24 hours to ensure large encounters can be prepared for both by players and CCP…
Having potentially thousands of players sitting around in a system for up to 4 hours waiting for a timer will be bad enough. Having to do it on a node that is not reinforced, well…