I’m honestly so tired of complaining about how awful this game has gotten in terms of null mechanics. Citadels especially were a giant f*** you to content creators in eve. The entire point of nullsec was the vulnerability of people and the risk/chance of having to fight your way out of a situation. Now we just warp to citadels and sit afk instead and ignore people until they go away.
CCP you’ve got a largely PVP oriented game that no longer promotes PVP.
Stop being averse to making changes and just start rolling the dice and making faster changes, because at this point it really just looks like you have no solution and no plan.
Pretty much all sov fights are now fighter blob vs fighter blob on predetermined days and time zones. Alliances do not even care to defend or attack entosis timers and when they do, they just form up obnoxious fleet comps like intys or svipuls. In the off chance you jump into a fight you don’t want to take anymore, just stop shooting and tether up, zero consequence. Don’t want to risk ur fleet to save a citadel? No problem, just ignore the final timer and drop another one to come out at the same time.
Your hybrid station/pos replacement project aka citadels feels like a massive mistake and after almost two years, all you’ve managed to do is ruin/stagnate the sov/null meta and lose massive chunks of your player base.
Stop trying to make us play fight for systems and give us a reason to just BE in null sec. I can’t even try to explain when the last time was that I was able to find any meaningful skirmish in nullsec while just roaming around.
I literally cannot come up with a single good thing that citadels provided to this game and this latest revision of your defense timers is literally enough to make a good portion of the people i know just give up on nullsec entirely - its like you don’t realize that actual human beings have to play your game. I would literally argue that you should have released a watered down version of keepstars that allowed supers to dock back in 2016 and left literally everything else alone. The citadel spam in systems is just a god damn meme at this point and sov is so useless and annoying at this point that nobody CARES to go anywhere.
It’s almost like you had these player owned stations that people anchored on moons that provided enough passive income to holder that they would just MAGICALLY create content for large groups and small groups alike with almost no script into how the conflict would play out or requirements from either side. Even the defense timer for this arguably fair because you could manage stront amount to try to mind game the attacker. For some reason now we are at the COMPLETE OTHER END of the spectrum where everything is safe and you know a week ahead of time how everything is going to play out and when.
How do you guys honestly come up with this stuff internally? Do you not see how bitter and indifferent a good portion of your long term players have become? At any point did you think that maybe you should try to find a solution that doesn’t polarize half the population and cause this much negative feedback from the community ?