So here we go again trying to sort out how the dev’s have applied scrambled logic to yet another feature of the game.

Recently we decided to go and blow up some abandoned citadels, you know, the stuff that has not been brought online since the new changes to upwell stuff. So off we go with guns loaded and drones polished and start plugging away at stationary objects that don’t shoot back.

Over the course of 3 or 4 days we put … um… lets say 8 structures into reinforced mode. The first one gives us a timer of 11 days 23 hours and 59 minutes, the next one gives us a timer that is 45 minutes less than the first one, the third is 90 minutes less than the first one, the fourth is 6 days and a few hours and minutes and so on until all of them have been hit.

So we review, and we see that even though we hit these things on different days and different times, they all are ready to get popped within minutes of each other 7 days from now.

So the question is, what defines the amount of time shown on the final timer? Is it determined by the amount of fittings and rigs mounted on the structure?

Keep in mind, all the structure we hit were in low power mode, some are astrahus, some are raituru, some are azbel etc, but they all come out within minutes of each other…kinda strange.

Any help on this?