Another stupid move that seems to be aimed at closing off Null to all except the big alliances.
Remember when the Sov changes were made ? Supposedly they were supposed to “open” Null sec up to the smaller Alliances and (larger) corps.
Then what did they do ? NERFED the jump range of capitals and added “fatigue” just to make things even stupider. And to make it harder for those smaller groups to even get into Null.
Now they are going even more retarded by requiring cyno alts to be in Recons in order to light cynos ? KNOWING that they are no doubt going to be popped ! Losing an alt in a (free) corvette - no problem. Now you are going to expect them to be in T2 hulls just so some people can pretend they are “l33t” by padding their KB stats with easy Recon kills instead of corvettes ?
HOW is that supposed to “open” Null ? (Answer - it isn’t. It’s about closing it off, not opening it up. Just like how they made things even easier for wormholers so they can close their holes and keep everyone else out.)
The smaller groups are not even going to bother with Null anymore. Why ? It’s not worth the effort to even try and get there anymore, let alone try to take some space and go through all the Sov BS that you have to do now.
My old corp had 6 cap pilots and they moved ships (dreads/carriers/Rorqs and JFs) around all the time before the range nerf. Each pilot had a cyno alt (and each cyno had a couple of jump clones). In 2 days those 6 pilots moved 8 Dreads, 8 Carriers, 2 Rorqs and 2 JFs a total of 4 (long) jumps by swapping toons and cyno alts.
After CCP nerfed jump ranges, that same trip would now require 12 jumps, meaning having to put more alts in more stations (assuming there are stations they could set up in now) and taking weeks instead of days.
WoW. Great improvement !
Now you want ALL those alts to be in Recon ships in order to light the cynos ?
Bah. Screw that BS. The caps will just get parked and that’s it. Nice work CCP.
Let’s see how CCP “opens” Null up.
Nerfs Cap jump ranges and adds “fatigue” to make it more difficult to move Caps around, especially for smaller groups (but actually thinks people will just use normal gates to move their fleets around Null).
Changed the Sov system because “waaa - killing POS’s was oppressive and couldn’t be done with a single F1 click and that meant it took effort - waaaaa”.
Nerfs the Nullification on Combat Inty’s because “Waaaa - we don’t want them coming into our space”.
Considers nerfing Warp Stabs because “Waaaa - they are oppressive and we can’t get easy kills on defenseless ships when they have stabs fitted”.
Considers forcing people to use T2 hulls to light cynos because that will certainly entice them to move their caps around more.
(LoL and I have a nice bridge I can sell you in Iceland.)
Seems more like they are setting things up so that the bigger groups can close off Null, instead of opening it up like they (CCP) claimed they were trying to do.