Bookmarks wouldn’t work, as I suggest not allowing bookmarks to work. Anything that would land closer than 15km would land at 15km.
Eve already checks where ships are going to come out of warp for bubbles to work the way they work. If something would come out of warp closer than 15km, it would come out of warp 15km away instead. Bookmarks don’t matter. You can book mark at zero or 15km past if you want, or 100km past. If your ship would end up at closer than 15km from the gate, you’d end up 15km away from the gate.
I was around when Warp-To-Zero became a thing, and I watched as all the low-sec pirates dried up. It became nullsec and high-sec, and low-sec pirating died. Bots began trading between systems, using warp-to-zero because they could. 15km gives range makes ships movement speed more important, and makes things difficult for haulers, and well, anyone looking to be a carebear moving about. But, it gives people action.
All of you afraid of BlackOps ships working like actual BlackOps ships should are just lazy wimps. Personally, I’d like for BlackOps to actually be able to spy on enemies and such, instead of using alts to spy.
You guys are so afraid of change, but without change, Eve is dying.
As a BlackOps pilot, I’m so sick and tired of jumping into a system and everyone reacting. I’m a stealth ship, I should be able to stealth. It was technologically not possible before, but it is technologically possible now.
Things in Eve are too safe right now. Everyone wants “content” but they also want it to be safe content. I’m tired of the damn ball-pit. I miss the hardcore days of Eve, before POSes, before people figured out bookmarks for warp-to-zero. There was less content and things were more interesting!
Now days everyone wants to run their five monitors of ratting ships, or ten monitors of mining ships, and watch their movies. What fun can a game be if you’re watching a movie while playing it?
To gain wealth, for what? What good is your wallet if you don’t buy anything because things don’t blow up. If you’re safe all the time. People in large alliances form treaties of, “We won’t attack each others stations, but we’ll come and bother each other ratting or something.” and then they fly into systems, and everyone docks up and waits the attackers out. The attackers move on to other systems, instead of getting content. The ratters wait until local is clear, and go back to farming. Eve is nothing but a bunch of farmers dreaming of PvP-glory, but never getting it, always getting blue-balled, because its so damn safe.
I remember when we used to leave haulers floating at ‘safe points’/book-marked locations, because stations didn’t exist in nullsec. Now days, the idea of leaving a ship at a safe point… “It might get found! Whaaa” - I love what they’ve done with player-owned stations/outposts now. Its great! I wouldn’t give that stuff up. But, Eve has lost its edge. It’s a bunch of care-bears now running multiple accounts now, unlocking their titans for jump bridges and docking them back up as fast as possible… which, is what I’d do with my titan too. Players are going to do what is safe for them, its logical. But the game doesn’t have to make safety easy… safety is boring. Safe is boring. I want my life to be safe, I want games to challenge me. I keep coming back to Eve to try and get back what it gave me when I first started playing it… but it is so far from that now. In a lot of good ways, but in a lot of bad ways too. The bad way, primarily being, everyone’s figured out how to play it safe, how to make it safe. Everything is calculated now. The mystery is gone, the danger is mostly gone, and the thrill is gone with it.