Tethers should be for capitals that can’t fit. Subs can just dock.
My thoughts:
- Citadel EHP, min dps, and max dps should be massively increased, such that subs would not be able to reinforce them outside of highsec without stupid numbers, rewarding (requiring, even) people for bringing capitals to kill them.
- Citadels should be able to effortlessly murder subs
- Citadels should not be able to break an active rep capital, or a fax-repped capital
This is of course contingent on capitals not being effective at engaging subs. Restores the triangle engagement profile we should be expecting to see. Subs beat caps that are unsupported by subs, caps kill unsupported structures, structures kill subs unsupported by capitals.
A fleet should be encouraged to be diverse. Many different classes, many different roles. In a large fight you should have everything, because everything is effective at something. Once you start to tip the scales on one front, you start to turn the entire fight.
For example, battleships provide heavy fire support for subs. But they can’t track for ■■■■, so they need other subs to help them hit things, and to keep them repped. Destroyers don’t put out a lot of heat, but they’re excellent escorts for battleships and absolute ■■■■■■■ murderboats against frigates. Frigates don’t put out a lot of heat, but they’re fast, agile, good for rapid support where your fleet starts to buckle. Which of course would require that ships not just be giant balls of anchored doom in itself.
/rant