Orange cockpit lights…endless endless neon orange cockpit lights…orange controls…orange heads up display…orange…you glad I didn’t say banana?
On a side note manually rotating with and landing inside of a rotating station to put more mining nodes on a ship by removing the auto landing device was one of the coolest, most rewarding things I have done in a space game.
I remember the community found a triple diamond hot spot in one of the planets rings that was just amazingly fun to mine. Travel in Elite was excellent, mining was really cool.
The crafting was non existent, so you mined these cool resources…then just sold it to NPC’s as vendor trash. That felt terrible and unrewarding. The PvE missions were terrible, taxi, delivery, market trading was rotten. All of the PvE activities were pretty dismal aside from exploring and mining. The energy scoops by flying close to the sun was really fun.
The ships were unique and fun to pilot.
The combat was pretty crappy, but the mining was ridiculously good. They spent 10x more energy making mining great than on combat. You could literally position charges on a rock and blow it open after doing mapping readings on it. it was so so cool.
The exploration seemed endless. I played it a few years back but was turned off by the combat too much. And the PvP was abhorrent (I know I know, git gud). Shame, that game seemed to have massive potential, they tried to add in first person shooting ground combat, but it was janky and lacking even the most basics of a shooter. I applaud them for trying, but it was not a good attempt.
Not sure how it is now, but somehow I doubt it’s that great.
IMO one of the best parts of eve is the crazy detailed crafting and the galactic economy. It’s far and above one of the best and rewarding game crafting mechanics I have ever encountered. I can go out, mine ore, refine it into minerals, work on improving a blueprint, copy it, research it, craft it myself, or just sell the improved blueprint to other players, sell a blueprint copy to other players, sell the ore to other players, sell the minerals to other players, or sell/use the finished product, or just try to turn the blueprint into a tech 2 variant and do it all over again. It’s very very rewarding and engaging. The act of physically mining itself in high sec is…lacking…but the payoff from it isn’t.
My one and only complaint/suggestion that I have for crafting is, when you use a mutaplasmids thing on a module, it adds your name to the item as the person thar “Crafted” it. I want to see that feature used by the name of the person who built my ship on the info tab, I want to see the person who manufactured my Tech 2 modules name at the top of the item. It would be cool to add the option when building to add your characters name onto something they crafted.
There is a sense of pride in having your name on something, someone seeing you as the crafter, some fame and notoriety to go along with it.
In fact so far in EvE I think that I have only encountered one single type of vendor trash. Overseers possessions. Everything else is player made, player found, player bought, player sold (except for general skill books).
I am eager to log into EvE and play it just as much as I am to read about it. I spent more hours reading about old wars and history of EvE than playing today lol!
Elite Dangerous just doesn’t have that appeal after the first time docking/undocking.