So I just finished reading the patch notes for the next release.
Clearly CCP and the CSM have decided to completely screw over PvE players… NERFS to some favorite ratting ships (VNI/Gila)… Carrier Nerfs (totally stupid and just makes you easier to kill)… etc etc…
Not everyone WANTS to be a PvP player, get over it. So now you introduce a bunch of nerfs, to make it so that PvE players are easier FOOD for PvP players.
And has it dawned on anyone yet, that some in the CSM are at the TOP of super-powerful alliances, that GOT THERE with pre-nerfed rules? Maybe the want to nerf us all so bad that we can never catch up? Hmm… Likely.
Not sure what the future of this game holds, but you should always ask yourself…
Why are they changing this? for ‘balance’? balance for who?
But only because you and CCP protect the economy of scale. It would be easy to force big groups to break up and move if there would be the will to do it. Remove jump drives from all combat capitals and make resources deplete will do the trick.
Gradual nerfs without touching the core mechanics will only make the already big relatively stronger and more attractive. There must be an exponentially increasing price tag on population density and size.
You can’t reduce the size of groups by mechanics because there are out of game way to make groups. Coalitions are one form of these. If you really want to make them smaller, gang up and destroy everything they have.