Heya,
since it accidentally got a long text TL;DR: should i give eve another try? and merry christmas to all of you
I started EVE in 2007 but i’ve been inactive for a few years now with just a few log ins here and there but i miss the good old eve. Before i consider reactivating my account, i’d like to ask you for some info on how things work these days.
First some info on what I did and liked about eve and what made me quit:
A few years ago we fought many small wars that were mostly declared by us on small industry corps or other small pvp corps. We mainly focused on small corps because it was great fun to do the needed intelligence work. It was a great pleasure to actually hunt for targets when you only have a small pool of targets in total. It was personal, sometimes you really got to know your enemy within 1 or 2 weeks.
Then, unfortunately, the watch list was nerfed and hunting for targets was not possible anymore. Some of our “friend”-wardec-corps joined some bigger groups and started to declare as many wars as possible and camp tradehubs/routes. This had nothing to do with the hunt that we were on before and was not the way we wanted to do highsec wars but unfortunately it was the only viable way so we stopped doing highsec wars.
Before and after our highsec-war years, we all did lowsec, nullsec, highsec as defender and even some wormhole pvp. But nothing was ever as fun as these highsec war times so eventually we all stopped playing eve actively.
But as i said above, i really miss it. I regularily check what has changed and what is going on. To be honest, most of the stuff that recently happened does not sound that good from a non actively playing perspective. Don’t get me wrong. i don’t want to whine here, i stopped playing this game long ago. But maybe some of you can give me some insights. Hopefully it’s not all as shitty.
The first thing i want to know is: what is going on with abyssal sites? When they were released, i tested them and it was kind of strange. It was single player only and seemed to have no PVP involved but was pretty profitable. I didn’t really like the fact that this seemed to be developed with no healthy risk/reward ratio in mind. Sure, you were suspect when entering lvl4 or 5 sites but ppl were already avoiding this risk by opening a low level site directly after leaving the higher level site. Later i heard that this was made even worse by removing the suspect flag completely. Is that true and how profitable are these sites these days? In general the development of these abyssal sites made me think that “EVE is a dark and harsh world” is not a focus point for the developers anymore. It seemed like they are trying to transform it into a game that provides fast and not so meaningful success-experiences for a fluctuating player base. Is this also observable for other new/changed aspects of the game?
The second thing that i’d like to get some fresh insights of is lowsec: Last time i really enjoyed lowsec is like 10 years ago. We mostly flew battlecruisers at that time and many fights happened at gates under sentry fire. Later mostly small ships, that aren’t really capable of fighting under sentry fire, were flown in lowsec and almost everyone i engaged had some backup around. I know, this is eve and thats ok. What i’d like to know: is it still mostly frig/destroyer based PVP? How likely is it to find real 1v1 fights? How neccessary is it to use expensive fittings and implant sets? I know this is probably hard to answere but what i am looking for here is an info like “everyone flies around with complex fitting and high grade sets, if you don’t use it, don’t do lowsec pvp” or “t1 fitted rifter will still find killable targets”. No need to be very accurate here
And the most important thing for me are empire wars:
I know that the mechanic changed so that you can only declare a war on corps with structures and you need a structure yourself. When this was first announced i put much energy into preventing this from happening. In my opinion this is even a step further away from what i loved about empire wars. Back in our golden times it was a very special mechanic that no other game offered and even in eve, with all of it’s different kinds of PVP, it was really unique. We also know that the constant wardecs on all corps that had more than like 15-20 members was a serious problem but we thought there would be a better way to fix this than this “war eligible” stuff. We talked about this for hours and hours and i wrote our results to the CSM since it was a topic for at least one CSM member at that time. Unfortunately without any success. I don’t want to go into detail about all this since i lost all hope for it anyways… but we thought with the current mechanics, ppl would simply “outsource” their structures into holding corps and be wardec proof in their real corps. My question is: is this really whats happening now? Is there still a viable way for small corps to do empire PVP with the need to actually hunt for targets instead of simply camping tradehubs (and without having to do structure warfare which is boring)? Is there even a new way to hunt for targets?
To make it a bit more understandable what i mean with “hunt for targets”: when there still was a watch list, we added all targets to it and were able to see when a target is ready to be hunted. we had a good network of locator agents across all toons in our corp and used those to look for them and even create movement profiles. we gathered infos of when our targets are online, how and where they traveled around and then started to hunt them. We used neutral scan alts to locate them in space or just have a closer eye on them before we even declared the war. These activities in a whole in the environment of a high sec war and also the communication with the enemy during and after the war was what made it so special and personal for us. I know that locator agents are still a thing but without being able to tell if a target is online, it is really senseless to actually hunt them (trust me, we tried it several times… it’s just not fun anymore).
To prevent unnecessary drama: i don’t want to discuss whether the current wardec mechanic is better than what it was in 2012. At the moment i think it’s worse but i highly doubt that it will ever change back in my favour. I just wanna know a few things before i give eve another try and who knows… maybe the current wardec mechanic is not as bad as i thought it would be.
I’m sorry for the long text but i hope it’s a good insight of what i really liked about eve and what i’m looking for. It hopefully helps someone to give me a good suggestion.
thank you in advance