Current war mechanics

Strange indeed, it is almost as if he expects to lose.

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Hey, you can’t lose a fight if you demand such unreasonable conditions that the other side gives up on ever having one.

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Better that than having to work, free stuff is good.

Sad that you’re the kind of player CCP caters to. What a loser lol.

Sad that you’re the kind of player CCP caters to. What a loser lol.

Lol bittervet jealous :rofl:

I won’t dispute the bittervet part. It’s a shame that CCP has tanked their game over the years. It’s a hollow shell of what it used to be.

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I won’t dispute the bittervet part. It’s a shame that CCP has tanked their game over the years. It’s a hollow shell of what it used to be.

I like it, I remember back when bittervets destroyed walking in stations because they all did a pout, then they got demographically replaced and now we have injectors and other good things that bittervets never would have allowed.

Every year more people like me join the game, and it gets better for it :slight_smile:

WIS wasnt removed because of bittervets, it was removed because 2% of eve players used it on a regular basis and the resource cost wasnt worth it.

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Stop with the revisionist history. WIS was never going to be anything more than a test bench for the WOD game CCP was working on, it was a dead-end feature with zero potential. The player protests just forced CCP to face the reality of the situation.

and now we have injectors and other good things that bittervets never would have allowed.

Of course the farmer trash thinks that F2P cash shop items are a great thing, because it can’t succeed on its own merits.

PS: you know who benefits most from injectors? Old players that have effectively reached the SP limit and get to play for free.

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Bittervet not wanting players to catch up with injectors, shame.

Malcanis’ Law very much applies here. For every injector some newbie can buy, a “bittervet” can buy 10. Furthermore, there’s only so much SP that can apply to your pilot for any given activity. Can you cite any examples of an actual new player using injectors to accelerate core skill training instead of just injecting into a titan or something and promptly dying?

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Exactly. Like I said, the people who benefit from injectors are the veteran players who can inject whole fleets of alts (and afford to supply them with ships), or who have already reached the effective SP cap and now get to play for free on all of their accounts.

Yep. Unlike you I understand who does and does not benefit from RMT.

All the time, that’s the majority of injector use.

{citation needed}

When answering this question please remember that the cost of injectors is far more than any legitimate newbie can afford through in-game activities, so the only way for a newbie to inject their way to parity with older players is to get out their credit card and RMT a ton of ISK. And please try to remember that newbies are unlikely to make such a significant financial commitment to a game when they haven’t been playing long enough to make an informed decision.

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Nope newbies can afford injectors, they however do have a hard time doing so, which is why I propose buffs for highsec, which you are against.

So you hate newbies.

No they can’t. Injectors are way more expensive than any new player can afford without RMTing.

So you hate newbies.

No, I hate farmer trash like you who demand instant gratification and participation trophies for everyone. Unlike you I understand concepts like how to make achievements have value, the necessity of long-term goals if you want long-term subscriptions, and how raising the income floor in absolute terms just drives all prices upward and provides no increase in buying power.

Then can slowly afford them, I want them to afford them faster by buffing highsec income, you do not.

No, I hate farmer trash like you who demand instant gratification and participation trophies for everyone. Unlike you I understand concepts like how to make achievements have value, the necessity of long-term goals if you want long-term subscriptions, and how raising the income floor in absolute terms just drives all prices upward and provides no increase in buying power.

Wow hating newbies, shameful.

They can “slowly afford them” to gain a small amount of SP per month relative to their natural training, at the cost of dumping all of their income into the F2P cash shop instead of buying cool new ships. Why do you want them to slog through this miserable experience and quit?

Also, why are you stubbornly ignoring the fact that raising the income floor just results in prices increasing, giving little or no net increase in buying power? Increasing newbie income from 1 million ISK per hour to 10 million doesn’t help them if the ship they want to buy increases from 10 million ISK to 100 million ISK.

Wow hating newbies, shameful.

Me: “I want newbies to enjoy the game and become long term customers.”

You: WOW HATING NEWBIES LOLOLOLOLOLOLLLOL

JFC you’re an idiot.

So angry