Cynos, an open ended question

They’re not.

They’re trapped in the bubble, unable to leave (because they can’t warp out or jump out).

Now you have a bunch of Carriers that are effectively stuck where they are, waiting to die, or until the Sabre pilot runs out of bubbles, whichever comes first.

this has NOTHING to do with cynos???

Well it does. Because once you remove them, the only way these capital ships are moving around are through Gates. Gates which can be camped by these Sabre pilots I’ve mentioned.

Which is why one of my first questions to you was:

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How is this unique to capitals? What?

Have you tried to burn out of a 20km interdictor bubble while in a Capital ship without an MWD?

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That’s really your problem for:

not fitting a prop mod
not securing your space
flying unscouted
and trying to contest a sabre in the first place

Standard Capital ships (which, let me remind you, currently most often travel with Cynos), do not have a prop mod because it’s usually a wasted slot during a fight. Plus, Capital MWDs are poorly balanced right now and consume way too much Capacitor.

We have secured the space. We currently use Cynos to help defend that space. Making the argument of “If we remove the tool you use to defend your space, then it is your fault you cannot defend your space” doesn’t really make much sense.

It really does not matter if you are scouting or not. With your proposal of removing Cynos, Capital ships will HAVE to travel through gates to move from system to system. Scouting the gate does not magically cause bubbles to disappear.

You seem to confused about how Cynos, Capitals, and Interdictors interact at a very basic level in nullsec. These types of concerns you are raising suggest to me that you have very little experience with what its like to be on both ends of the Cyno (i.e. as the party utilizing it, and the party that is fighting against it).

For what its worth, there already exists an item in the game called a Mobile Cyno Inhibitor. It creates a field 100km in radius around it that prevents Cynos from being lit. It was recently buffed and had its volume reduced fairly heavily so that most ships can carry it without problem. A lot of your original problems can very easily be solved by simply anchoring one of those Inhibitors.

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Cynos exist because capitals weren’t able to use gates. Now they can.

You are trying to deflect from the core issue. You use cynos to run away from combat and store your ships in a central location instead of having them nearer to conflict zones. You don’t fit a prop mod because you never had to. Your space isn’t secure because your group doesn’t actively defend space which allows hypothetical sabres to permacamp a single krab carrier. Cyno inhibs were buffed because cynos were overbearing (and still are). Every ship in the game can now use gates to travel, use them. Your argument for needing a cyno is no longer relevant.

Also looking at your killboard is interesting. I had wondered if you had anything special to look at. I’m seriously mystified as to what your qualification on this matter is? You have a capital alt? And you’re in TEST? One of the games biggest alliances? And you are still so personally incompetent that a sabre worries you? It like he can cyno a blob on to you :smiley:

I’d tell CCP that if they didn’t put a hard limit on how many ships can instant transmission through a single cyno then the game would break and every scenario would end in cyno. Every battle would begin with cyno, every victory would end in cyno and the meta would revolve around cyno.

Your Sabre example … initiate warp within the bubble and the Sabre pilot gets aggression and can’t jump anymore. Kill it with your escort of subcaps. Problem solved.

Have you ever seen a capital ship in RL doing stuff alone? It’s totally wrong that capital ships can travel without subcap fleet support in EvE.

There is no reason to have normal cynos in the game except covert cynos and covert warfare.

Ignoring this weak attempt to try and make a personal attack (lol). You still haven’t actually answered the question.

I would like to see a citation for this. My understanding was that their size was reduced not because Cyno were “overbearing” but because the volume of the module made the module inaccessible unless you were piloting a Cruiser ship or above that could hold one.

Look, I get it, dying because you had a capital dropped on you sucks. But you’re failing to see it from the other side. In fact, the entire post here, especially the concerns you’ve raised, just goes to show that you don’t understand what Cynos can do, since all you’ve experienced was having something dropped on you.

Cynos allow for alliances to control their region and make it and absolute “no fun zone” for roamers. That’s kind of the entire point. We don’t want you roaming in our space and harassing our players. We’ve worked hard to 1) take over the sov, 2) set up the infrastructure, 3) build up a decent capital force, 4) coordinate between all of our members and fleets, and 5) want to be able to make sure our members feel safe. Our region is not a playground for you to feel entitled to easy kills and ganks willy nilly.

That being said, there are still players who are more than capable of snatching out dozens, even billions of ISK worth of kills from under our noses. Even with our Cynos. I don’t see why you are having such a huge problem when these individuals are having such great success.

At the end of the day, the only thing I’m getting out is that you’re just a bit too salty about getting dropped on by capitals without realizing the work and effort that it’s taken to get to this point. It’s incredibly entitled of you to think that you are entitled to dance around the region and snag kills left and right compared to the collaborative force of an entire alliance. (Even though some players already do~)

That’s not how it works. :thinking:

AFAIK that doesn’t work and hasn’t for ages. If he fit a prop mod then invariably the sabre would need to chase and thus prolong exposure time on grid. Even a cloaked sabre would be in serious trouble eventually.

Everything he said is in defence of crabbing carriers and not any serious pvp vessel.

And be totally over extended thanks to cynos giving you a pair of crutches to drop people instead of being active in the space in question. Yes next please?

Have to admit is quite a while since I was sitting in a dictor, but afaik it was like I said. Get a combat timer when your bubble interdicts something.

Anyway, this is largely irrelevant as long as capitals are not roaming solo.

EDIT: or was it only for HICs?

Well if this is the attitude you’re going to take in a “open ended discussion,” my last words here will be that I’m glad CCP won’t ever remove Cynos from the game. :man_shrugging:

It can’t be open ended when you treat the unilateral mechanic of cyno as an entitlement.

HICs get a weapons timer I think. Haven’t flown one in years.

Go away