The DBS system is confusing me pretty hard. I rat in a region that’s home to a pretty small Alliance. Some of our ratting systems average like 1000 pirate ships killed in 24 hours and yet we see a pretty steep decrease in DBS.
1000 pirate ships is roughly 15 - 20 sites depending on which sites are ran and how many spawns per wave. Meaning that system at 115% is worth about 500mil in pure bounty payouts. That’s not a lot between 5 or so ratters. Especially when you take in to account the risk of ESS loss/PVP loss from defending your ESS. Also as each system goes down it becomes worth less and less. So you move around to other systems that arn’t upgraded, don’t have the ADMs raised, or are in worse areas and the ratting value becomes even less.
I get what you all are trying to do with DBS but making it that sensitive it just insane to me. You have to allow your players to make ISK. You have to. This game runs on ISK. Making it so you have to travel 5 to 10 jumps to rat, plus maintaining ADMs in a dozen of systems, plus having the ability to cover that number of systems without Titan bridging capabilities is a steep side cost to ratting. Like 1000 rat kills to see a decrease in DBS is nothing.
I was surprised. When you all talked about this DBS it sounded like it wouldn’t be this bad. But the implementation of this has really proven that wrong.