Actually the citadel and indy changes allow them to do what they always wanted to do which is properly setup in an area, they always wanted to do this. When they arrived in Delve they knew exactly what they were doing.
Well you can still play around it, as you said:
And I agree.
You understand it, but it is not quite this:
Yes the ISK and market is part of it, economic dominance and all that, but the military side is more important.
The reality is that it is the control of the production of Supers and Titans that will be the main objective, because that is what matters in terms of control of space. So the objective will be to remove the places to store them, Keepstars and more importantly the place to build them Sotiyo…
I don’t think it will kill the game, but it will turn Eve into more of a skirmish type game around an overbearing super power, who will gradually weaken through boredom. I am not that worried, but the jump clones will need to be looked at, perhaps a longer timer based on distance away from their jump clone.
I think the attempt to do it will create a lot of content and that is in affect good and it will take time to do, though they could do a headshot to speed it up, which is why the JC things needs to be looked at.
PS In an empire type game you always want to have someone wanting to win control, it makes it fun…
PPS Salvas you should read this EVE News24: The Galaxy's Most Resilient EVE Online News Site.
PPPS I am posting what I think the Goons are up too, fact is that I have no fears about playing around this, just like Mike, so troll posters like Jenn can rant all they want about me talking about it and suggesting that I am doom and gloom, for me the fun is them actually trying to do it.