The argument that missions are fine in the condition they are currently in BECAUSE people are still doing them is crazy. People want to play EVE and give you money to have the joy of piloting spacecraft around doing things. They love the game so much that many will stay for years doing the same old thing time after time, because some of the other aspects of the game do not appeal to them. Their concerns about staleness in that certain aspect of EVE has been growing over the years as represented by postings on these boards, but CCP tend to dismiss them because of 3 main reasons: They don’t hear negative feedback about missions when they attend fanfests, when they talk to their NS buddies in chat/Twitter/mumble/reddit, or from the CSM. God forbid they come to these boards they created to actually see/hear what that part of the community is saying. Instead, they live in an echo chamber of feedback and wondering why their game’s population continues to fall.
So, CCP, keep doing what you have been doing: throw numerous ideas (some of which is suggested by the NS/large alliance bloc) up against the development wall and see what sticks. Continue to mainly use Twitter,fanfest, and alliance chat channels for your main feedback. Keep misinterpreting the data that shows that if a certain group has continued to do a certain aspect of EVE for years, then everything must be fine. Make sure that players must come to you on only your terms to have their concerns heard and acknowledged. Double down on developing game mechanics based on what you think the players want/need based on your echo chamber and ignoring feedback from the test server and these forums.
…and in the end, we’ll see what the verdict is based on player population. I have never seen a company work so hard to disenfranchise a passionate customer base. Well, steady as she goes…consider the last 3 months as a call of “iceberg dead ahead” from your lookouts.