No they aren’t. And as soon as they buff them so that they are, and I am sure CCP will, they will destroy demand for industrialists to ever build them. There probably is a number that, today, provides some small value to these LP, but won’t flood the market with ships and modules that are just spawned into the universe, but the market is always changing, and in six months we could have either negative value LP again or overvalued rewards that will be farmed excessively putting industrialists out of business.
CCP really needs a dedicated market developer and decisions like this show they don’t have anybody thinking full-time about the overall economy anymore. I don’t think this reward system can be salvaged without some work. They could borrow the Black Market design from Albion Online and have players somehow build the ships and modules that are handed out by the LP store, or perhaps have the LP awarded per site float with some index based on the current market value of the ships/modules spawned, but just setting it to some value and moving on to the next project is almost certainly going to cause problems down the road.
Maybe the easiest is just to remove the ships/module rewards all together, award mostly ISK and some small amount of LP for vanity items and maybe faction gear, and instead provide a ‘shopping list fit’ with a SKIN instead with an easy way for players to import that fit and buy the items with ISK. But that ain’t happening before release tomorrow.
I wish CCP the best on sorting this out.