IMO CCP hasn’t learned to one lesson they should have when ti comes to balance…
Don’t put broken stuff in game to begin with. Sure, no one has a crystal ball, but the haphazard way CCP changes things in the game (and then has to fix them later) is the real problem.
Interceptors should have never been nullified to begin with. ECM (the one form of EWAR that makes you powerless) was dumb the day someone at CCP thought it up. Ditto Faxes.
And when you put this stuff in the game that should have at least had a second round of consideration, and then try to take it away because it borks up the game, well, you see the responses you get. Human nature at work, people learn to exploit things and when you take that away they get really, really upset… Which is why you don’t add stuff like that to a game in the 1st place.
I know there is pressure to innovate, bosses telling you all that “we need something new, or at least with more pffff or something”, and no one wants a stale game. But what CCP could real use is someone who looks at ideas critically and says “ok, lets think this through”. 11 years I’ve played and I’ve seen this cycle (and the self serving outrage from players when you try to fix your mistakes) over and over again and I think it’s preventable.