I know how 0.0 works and I don’t care. Fact is that most people don’t live in 0.0. It is a terrible place to live. Fact. Continuing to buff 0.0 because people don’t like it is fine, but not when you remove content from 0.5 - 1.0 is bad for this game.
No you don’t. You have multiple time proof it.
As i said: people will not go in a dangerous place if you don’t have the according reward. So reward of 0.0 need to increase thank you to said same as me.
CCP have remove near all content of 0.0 , and all “change” you have see since blackout are nerf who reduce content not create some. So you agree with me, 0.0 need to back rorqual era lifestyle.
thats complete nonsense, because even in the Rorqual era the nullblocks did nothing but produce Capitals and Supercaps nonstop for the sake of stockpiling them to amounts that no one can overpower any more.
If no one is willing to fight any more, CCP has to create mechanics that force you to fight or lose your Stations, your Sov, your influence. And if you cry and threaten to quit over it, just DO IT, so others can fill that void. People who actually want to undock and play spaceship games instead of createing a bluetrain from A to Z and just stockpiling assets so that no opposition ever can conquer your place in the political landscape.
I don’t have to prove anything to you. I don’t care enough about you to make you believe me. I really don’t. Your gameplay does not affect mine. We have never nor will ever cross paths in this game. I will prove nothing to you.
I also don’t care about people leaving 0.0. I don’t.
open zkillboard.
Ho no… it said you are wrong .
for Glenduill : in this case don’t post here, you psot for people yon don’t care about mechanic you don’t know and you don’t care.
zKill says nothing about the stockpiles produced in that era. Learn to use a tool.
Zkill said you have a lot more kill during rorqual era than now.
Zkill have record of big war during rorqual era.
Zkill said youre assumption about they was just stockpilling is false.
drop mic
The only person here who is toxic is you.
YOU are toxic. You’re getting upset and crying because people don’t agree with you.
i do’nt said you are toxic.
I said if you do’nt care don’t post.
I do’nt cry , i just ask for fact. Because if you listen people feeling you miss fact.
It’s because CCP listen people feelings and not fact blackout and scarcity happen.
Now it’s time to made modelisation and data speack.
Yeah, because we had a LOT MORE PLAYERS back then instead of massmultiboxalts. We had alliances that weren’t blue to basically everyone else. We hadn’t POCO empires and Pochen or FW completely controlled and milked by legions of null-alts. We hadn’t stupid citadels with AssetSafety.
You nullers already have too much of everything. Especially pixel fear. Your wallets already explode from ISK, yeah go check zKill how basically every day some stupid nullsec alt gets blown up in his multibillion ISK freighter because he can make billions over billions over billions without knowing the slightest thing about combat mechanics or how EVE really works. Null is so stupidly lucractive that even complete braindead idiots can get rich there if they can only multibox a dozen hulks, mackinaws, ishtars or whatever is the latest meta for printing ISK there. I have seen people playing for FIVE YEARS in Nullsec and being so bad at the game that they don’t even know how to move a goddamn ship safely from Jita to Amarr, but telling me about having triple-digit billions in the wallet and 20 Omega accounts. THIS is what you want for EVE? No thanks.
Null should be completely redesigned to be a harsh place to live in, with great riches to discover if you learn how and are willing to risk something. Constantly under pressure from outsiders, be it NPCs trying to invade the outskirts or players trying to harass and steal from all those that have grown too fat. Thats why all those cyno- and other instatravel powerprojection mechanics should be removed. Shrink all those blocks to 1/5th of their space-estates because more wouldn’t be defendable without cynos and bridges. And then all that free space can be claimed by others, that hopefully have little interest to be peasants and vasalls to some big fat blue landlord that - unfortunately - has so much firepower stockpiled that he simply threatens to steamroll everyone who don’t join him (or join someone else big enough to grant protection).
What space rock you been hiding under ???
CCP could you do the game a huge favour and remove local chat from nullsec. Make it like wh’s.
Then people can watch the population of null vanish as all the botters and ratters dont log in.
Nullbears remind me of little kids that want want want and then whine etc when they dont get what they want ![]()
Please give high low and wh the love they need. Whs needs to go back to how they used to be, Living in whs imo is harder than null yet they have nothing. Normal moon ore, ore types in belts are very basic now compared to how they were.
Thought this game was risk v reward. Sure dont seem that way ![]()
That won’t happen in most of null sec for a simple reason: logistics. You cannot be hostile to everyone around you in regions like Cache, Cobalt Edge, Tenal, Delve, Paragon Soul. Feythabolis, Omist, Insmother, Perrigen Falls, Malpais and so on. Why? Because you cannot get to low sec or high sec for much-needed logistics to get assets in and out of your region to make money, build things, replace things, evacuate if you get steam-rolled, and so on. You would be cut off from Jita and would not be able to support your industry due to all the harassment you envision. Small groups in particular greatly depend on access to markets for money. That necessitates being friendly (ie. blue) or outright vassals to those that hold the space barring you from logistics range.
are you a Jedi or somethings, knowing what the whole of CCP “thinks” and what the whole playerbase does?
okay let me try, your zkill has 26 kills vs 428 losses, maybe highsec is the better place after all ![]()
as you can see, zkill does not tell the whole story (as pointed out by others)
just making a point here, the whole discussion has nothing to do with Dev-blog content.
Ok let met explain you a thing you don’t understand : why people will going to live in a dangerous place with no reward.
They will not.
Why during rorqual era theyre is more people in 0.0 ? Because more rentable that all.
More over during rorqual era you have a Lot of multiboxer, just rewatch CCP fanfest to have proof of that they gave numbers.
Proof ? abyss, why people don’t do abyss in 0.0 and go in HS to do ?
Why 0.0 player have HS alt to do money right now?
You get it ? You want content in 0.0 you need to made people want it.
Fact > youre fealing.
What you send as “proof” is feeling dude. If CCP put the same risk reward in HS actually all hs activity will be nerf at a point you will stop game like it has happen for a lot of 0.0 player.
You missconfund in youre post 0.0 bloc and 0.0 player. You misscunfund vet and newbro.
Back to rorqual era level of production newbro could catch veteran. That all.
In rorqual era LS and WH was to low in spread (but HS was in good place with the risk and tedium they have).
Give me where you see a free buff, they’re is none.
Increase of bounty => More tedium for anom.
agility in ore ? => more tedium less ore.
Did i need to continue ? The tedium add every time is more important than the reward. If it was not the case you will have people everywhere in 0.0 like rorqual era. It’s not what happen.
Remove local is call blackout and was one of the bigest mistakre of the game. Because hunter have free intell and access to all systeme in 0.0 so hunting is way to easy. So people stop farm.
No more content congratulation.
It’snot like a WH where you could hole control and people need to know when you farm and how come to you this day.
@Dyver_Phycad They don’t know 0.0 mechanic at all, they dream open eys and think all 0.0 people do billion so we need be hard nerf and go full war.
@SwingFish CCP litterraly announce they want it when they implement scarcity. I m not a jedi , i just read CCP annoucement since years.
You made stat of zkill on one people? Nice. if you go like that i could take people in H.S with no kill and said remove safety. Go on metric per kill per year and you will see for exemple titan kill was a lot more during rorqual era, and not by a little margin.
Zkill don’t said the whole story, but Zkill, stat of connection and MER describe a large chunck of what happen. And if youre narrative got o the oppostie of what this 3 thing said, well youre narrative must be wrong.
Why was it a mistake ?? Oh wait its because all the nullbears couldnt rat and bot all while being 100% safe. Risk v reward lmao
There is no way possible to have complete control of a wh system. I have like 20 alts seeded in various whs.Some i havent logged on in over a year. Do you even know how wh mechanics work ?? Wh alot harder than your nullsec blue donut.
it was a mistake because null is way more accessible than WH to hunter.
Because you have cyno 1 ship could summon a fleet.
Because you have already more tedium than WH.
so yes blackout without increasing by large margin reward was the most impressive mistake of this game on a decade.
And yes i know you can’t totally hole control. But if you have alt in each hole probe when new signature appear, start to be hard to have an issue when you farm.
In 0.0 you have gate, wh, filament, cyno (reminder covert cyno are invisible).
Hunter know you farm thank to metrics on map and kill , it s why during blackout i was one of the dude said ok remove ALL intel (and just the fact kill was delayed was enought for some pvpbear to cry they can’t find content).
so maybe before said its nullbear fault, you need to understand difference of mechanics.
And i do’nt said WH was in good place during rorqual era, some adjusement must have been made (shattered WH with more dense ore easy to go ninja farm from you’re living WH for exemple). But said blackout is the solution is the proof you don’t understand eve and human mechanic.
EDIT : and i don’t think you realise i advocate for nerf of farmign in 0.0 who made fight , and not mad epeople don’t undock. But when you want free kill, you don’t want any resistance right ?
I love it! thank you CCP your the best ![]()
So, I’ve played this game on and off since 2018… some of which has been in Null space, and in my experience these updates/changes and Dev blogs are always about the same things. Null Sec players and CSM (aka Null sec players) whine, “We dont like this” or “This is broken” or “We have a bottle neck here”. CCP goes running to give them what they whine for.
Its always, always, always (and this blog was no exception) “Once we fix Null then we’ll focus on other areas of the game” Classic CCP.
Maybe, its time to put other players first once?