Devblog: Skills On Demand - Changes Coming To The Skill System!

Shopping for skillbooks does train new players faster - in how to use the Market interface.

If you’re going to quote, post the full sentence instead of miss-representing it with a partial quote.

I’m just gonna call BS and be done with you and your constant clutching at straws in an attempt to prove yourself right.

This was still said as a response to:

And said as a direct refutation of my statement. That means that yes, you were claiming it would get them trained faster. If I say: ‘Flapping your arms won’t let you fly to the moon’ and you respond with ‘Yes it does, the dog is totally blue’, you’ve still said flapping your arms will let you fly to the moon, you’ve just said something else in addition.

And, again, literally everything else they buy teaches them the market.

More BS from you, twisting statements around and then portraying them out of context.

Obviously you must have some sort of vested interest in this new game mechanic. No other reason for you to be so overly antagonistic towards those who are against it.

What part of ‘yes it does’ does not mean ‘yes it does’? The bit of my own post that I quoted there was the only thing you quoted as what you were responding to. So you were responding directly to whether or not it got skills trained faster.

That’s not ‘out of context’, that’s the context. That is the exact context your statement was made in.

Also, yes, I totally have a vested interest in this game mechanic. I stand to make massive amounts of ISK supplying the NPC supply chain with skill books. (seriously, WTF?)

NO I wasn’t, I said buying skillbooks from the Market interface trains new players faster on how to work with the Market.

You do know what ‘context’ means, right? That it doesn’t mean ‘what you said’, but rather, well…

So when you accuse me of ‘portraying [your statements] out of context’, you’re accusing me of taking what you said, and not considering what they were said in response to, right?

Because really, I gotta say:


Yeah, that’s what you were responding to. You know, just in case you decide to go edit the earlier post to try to make it not seem like it.

Now you’re claiming that your words should be taken as:
“You know, flapping your arms won’t let you fly to the moon.”
“Yes it will, I can totally get a rocket.”

And that somehow, that shouldn’t be taken as including the claim that ‘Yes it will’ means 'Yes it will [let you fly to the moon].

Because, under normal English construction, your words are taken as:

“Yes it does [get them trained any faster], it actually schools them on how to work with the Market interface [etc].”[1]

As in, the understood object of your initial subject-verb clause is the object of the subject-verb combination in the sentence you’re responding to—as evidenced by you quoting that sentence, in order to single it out for response.

Are you sure I’m the one who needs to learn to read, here? Anyway. 4am here, and I have articles to edit in the morning, so, g’night.


  1. For the record, this also means that ‘it actually schools…’ etc is taken as expansion and support of 'Yes it does [get them trained any faster], and that the two parts of the sentences are in agreement.

Jesus christ, can you maybe contain your derailing nonsense to other threads? You’re being an intentionally obtuse dick and you know it. I would PAY YOU if you just for once could argue against what you know they meant rather than make massive hash out of their linguistic foibles and failures? You’re not helping your cause, you’re not proving anyone right or wrong, you’re just making the world a worse place for everyone, including yourself, by polluting it with all this disingenuous bullcrap that you yourself know have nothing to do with anything anyone actually argues or intends.

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I suggest that instead of wasting money and time of developers on wiping snot from lazy players noses and took away the pleasant flavor that many players like, just as many players don’t like because of lazy (50 vs 50), do the following change in game mechanics regarding books:

  1. Take what is already there: all the books you need to buy, even basic ones and fly for them at the stations - universities.
  2. Make books, even basic ones, stop selling by NPCs, just as you gradually transferred the entire economy of the game to trading and production by players.
  3. Assign a new skill in the corporation management or social: “Archivist”, “Art of training”, “Art of teaching”, “Art of knowledge transfer”, assign the primary attribute - “Charisma”, secondary - “Intelligent” or “Memory” (Alternatively: “Intelligent” / “Memory” or “Intelligent” / “Charisma”)
  4. The skill will give the ability to create items - books from only the skill that the player has already learned to level 5. Add an additional field to all skills in the game - a category that will divide them by accessibility to create such book(write) by a player with the skill in “Writing books”
  5. You can enter additional sub-skills and requirements so that not all players can make all books immediately and not all can make maximum isks on them from start. For example: “Government Universities Relations” - lower tax on certificates, licenses and patents, “Knowledge of human psychology” - better chanse of writing successfull high-rank skillbook. Maybe in addition, for example, taxes on certificates/licenses/patents for player can be lower if standing of related to required skill-book faction is higher and bigger if standing is lower. For example: skill-books for Amar ships, and laser weapons needs patents/licenses/certificates from Amarr’s University Stations, which controlled by this faction and located on their territory.
  6. Thus, the availability of books for beginners, in principle, there will be no problems, prices will be set by the players themselves and naturally, there may be new unforeseen difficulties for beginners in terms of prices for books but books will be distributed everywhere, in the most unexpected places, mainly in “Jita”/“Amarr”/“Dodixie”, where there will be strong competition and prices will be kept at an acceptable level.
  7. It is necessary to enter the production time rate of a book depending on its rank (Maybe a training time multiplier), it is possible to introduce a fee for certification of a book depending on the rank in order to get an rights to sell it on market or by contracts and/or it is possible to enter a set of required items - “licenses”, “patents” and “certificates” that must be purchased at current university-stations for a specific skill rank, for example, “rank x2 (generated from training time multilier)” requires: 2 patents (10000 isk for each), 20 licenses (about 1000 isk for each) and 40 certificates (about 500 isk for each). Total: 2 * 10000 = 20000 isk + 20 * 1000 = 20000 isk + 40 * 500 = 20000 isk = 60000 isk. For example, we are talking about the “Kinetic Shield Compensation” book. it now costs 120000 isk, the player will have to pay only 60000 isk purchasing all needed patents, licenses and certificates for creating one book, and he can set the price at his own discretion beyond this (you can set a limit, justifying it, for example, by the requirement of 4 races goverments, to not to hinder the build-up of an army of capsuleers in space). Thus, it is not necessary even to abolish the university-stations, but to breathe new meaning and realism / storyline into them.
  8. You can think and imagine alot of possibilities and will need to think about a lot more balance difficulties. For example, it is beneficial for a large alliance or corporation that the players in its combat unit know all the necessary combat/spaceship command skills and mining, production, sciense, reprocessing skills for industrial members and most likely decide to distribute the books for free as fast as possible, thereby devaluing them, in which case it will need to assign the special role of an individual corporation / player, the role of teacher / trainer in this regard, it will be necessary to come up with additional costs and expenses (for example, in the case of ownership of territories in the null-secs, the requirement to have sovereignty not lower than level 5 in one whole constellation, only after which it would be possible to get for stations in the capital, a separate service - “university”, in which a holding corporation could create books, otherwise, they would have to be bought books in the empire), which simply would not allow to give the books for free.
  9. You can enter, for example, at the time of the creation of the book, reducing the speed of skills training, so that the player, in fact, early in creating and selling books in the game, invested his prepaid playing time, which will be invested in the cost of books, possibly starting with a rank 2.
  10. Ranks according to the skill level of “writing books”, could be divided by the existing factors like “training time multiplier”, because for capital skills, a level 5 “book writing” skill would be required, while skill books using T1 technology would require only 1-2 levels of “writing books” skill.
    And so on.

Personally, I wonder the variety and the presence of many small interesting tricks and nuances in game mechanics, but not the abolition of them for the sake of convenience and laziness, and I love to fantasize on any topic, which gives me the opportunity to extract the roleplay component from almost every convenient or not convenient trivia in the game.

In the our real world, “a good book is the weight of gold,” a good book should be in every home, for a good book, someone wants to go to the store and touch it, someone wants to order it with home delivery and it is always more pleasant to touch real paper by hands and feel its smell, than touching the same tablet screen and for a good book it is not a pity to give money, a good book is always be a good gift. Let it be the same in the game, which, as far as I know, claims to be a drop of realism.

1 Like

So make it possible to cut people off from ever challenging the big alliances by controlling capital skill books, screw over new players with huge cost inflation, this sounds a lovely idea…
Aka hell no. All standard skills need to come from NPC’s for balance.

You know back then, it was the same as WoW.

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I’m starting to question whether you’ve ever played either.

Yes, the only difference between WOW and EVE was EVE required you to go buy skill books at the trainer.

Get your house checked for lead paint.

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I injected the Frig + Cruiser + BS skills back last summer and trained them all to L4. When they added the DD + BC skills in November, I could still fly my Leshaks without injecting them.

I didn’t try this, but it may have made me inject and train DD 3 and BC 3 before I could train the BS skill from L4 to L5 at that point, however… but I have since gotten the DD and BC to 4 and thus can’t check it now.

You can fly the ship based on the skills you have, but you can’t train a skill without all pre-reqs trained first.
It’s because they allowed you to inject skills before you need to train them, so that you don’t have to haul everything around with you skill wise.

Yes, but the extra confusion is added by having partially leveled skills that then potentially can’t be trained due to not all the ship classes being added at once for the new precursor stuff. I can see Dany’s confusion.

Yeah it is an issue, but it is better than simply being locked out of everything instead. And they can’t allow you to train skills without pre-reqs.

Wrong…

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Exactly, it’s a net loss of reasons to undock or cooperate and do stuff in space.

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So if the skill books change in line with the market what exactly does that mean, does this mean that the carrier, capital ships and dread skill books all go up? Can you at least give us a warning if that is the case, yes I know speculators but what about those of us operating in hisec with long term plans including rounding out some of their alts to be dread alts and adding carrier flexibility too.

In the end I brought the dread skill books at 100m each, I will take a punt on the rest. And should I remind you CCP that you need to be careful not to balance your game out on the wealth of the Imperium.

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I’m beginning to think you can’t detect sarcasm

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https://evemarketer.com/types/49701/sell

Just saying.


Nope. Just trained Precursor BC IV, still did not inject ds. Also can jump in it on sisi though it says I can’t (need ds III)

They can.


a type of usually humorous expression in which you say the opposite of what you intend

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