[Devblog] The Future of Force Projection Feedback Thread

Love the rage bait. You can’t contribute anything to the discussion and you’re just trying to get a reaction. Lol.

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FC Okami should stop finding ways to piss off the people who play and pay for this wonderful game. Pervious attacks on the player base since I started playing, have reduced daily average number of players from 45,000 to around 20,000 at any one time. This is an amateur attempt to fix a problem that is not there. CCP/Fenris already reduced the availability of Ansi’s with workforce requirements last year. There are fewer Ansi’s in nullsec now than there were. Goons and the Initiave already ref Ansi’s prior to a major fight. This slows fleets response to the actual fight. This change will horribly hurt Industrials from getting freighters to the market hubs in nullsec. Leaving only jump freighters to do the big hauling. This will also hurt Evacuating from contested space prior to an invasion, like Pandemic Horde suffered.
This and other changes, only helps Goons to invade and cause havoc on other regions.

I did not say that.

Attackers regularly ref Ansi’s before a major fight, negating their effectiveness then.

You loving this shows you do not think these things through. If FC attacks the players ability to play the game and have fun, more people will stop paying, causing the game to wither and die.

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We fought for it obviously. It was not handed to us by CCP and said nobody is allowed to take your structure for “reasons”.

Learn to read. I’m against changes as they will just make big groups grow and become even stronger. Every adversity that CCP heaps on 0.0 is absorbed better by large groups than small groups. Simply because we have more people to distribute the load on.

Jump clones don’t move ships…

Elite pvpers in eve are people who demand ganks, who whine like crazy when someone shoots back, who think that kb stats are what determines your value, and who want EVE turned into 99% plexing freighters so that they can fly around and show how elite they are by killing them without a single loss.

They are psychopaths of eve. Fortunately their representatives in 0.0 like pathetic legion are basically dead but bunch of them are hiding in low sec and WHs.

That’s how 0.0 feels too. Let CCP “fix” some other part of space as it is completely clear that they don’t understand their own game and love to listen to elite pvpers no matter how often that results in bad changes and player number drops. :frowning:

So much salt from people who haven’t a clue; on the one hand its AWW LOOK HOW BIG WE ARE NOTHING CAN PHASE US on the other.. from the very same people… AWW WE WONT BE ABLE TO COPE…
Truly the ambivalence is amazing.

No one will miss you, you create nothing, you only want to take.

Squirrels must die.

You mean the folks that sub several characters and buy plex to buy expensive ships? The ones that create content? That are literal money sinks? those guys?
Pretty sure the business model will do just fine losing a couple of subs from people who dont undock.

Nullsec isnt for you Axhind, you have only undocked 6 months over the last 2 years.

This is the game under you


lifeless.
And under me who isnt all that active…


if you STILL dont get it…

Imagine if you could read? We will adapt without any major issues. But it will hurt the smaller groups which is bad for the game. Unlike you I am able to realise that pushing for changes that are good for my group but bad for most others is bad. Dead game is dead even if you are top dog in it.

What content? Hiding in NPC stations is not content. Every one of those need at least 10 times as many players to just feed ships so that they are happy. What exactly is the playgame fun for those players? The pleasure of feeding psychopats ego? If you lose your crabbing ship before making at least enough isk to replace it you will stop playing and go for some better game. Which is obvious to everyone except CCP devs and elite pvp groups they came from.

Don’t worry about me. I’ve been living in 0.0 since 2008 and I’m enjoying my time with my friends. If for no other reason that us adapting to CCPs misguided efforts to nerf goons backfiring and making elite pvpers to cry even more every time.

we have been over this little one, i dont live in npc stations; and i dont hide in sov with asset safety.

little carebear safety wanting game killing tool.

People like you are no good for the game, never have been; stay docked and stay quiet.

And this is why elite pvpers will be death of this game. You are so utterly incapable of thinking about anything other than kb stats.

Nice thing about eve is that there are many (so far at least considering CCP devs) playstyles. That is what makes it so complex and interesting. If you want a shooter with no consequences there is every FPS on the planet with much tighter gameplay and equal lack of consequences. I guess the problem for you is that they don’t keep stats outside of a single match so you can’t stroke your ego by ganking.

just want the last word dont you? lol
useless

and your still refering to them as CCP… thats a low iq problem even though you have been told several times. You seem to have reached your full potential.

Is this really about the Ansiblex changes or the fact that alliances won’t be able to charge tolls for the use of their stargate system going forward?

I think its mostly those that dont want it to be safe in null vs those that do. Those who are active.. and those that arent.

If you are afraid of other players, Exordium is made for you!

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Fatigue is too ez to curcimvent. In the DEVs little brain fatigue is used by everyone to travel to the staging where the fleets are branching out from which means different ppl with different fatigur(This is their official statement of why not). This shows the lack of understanding of how large alliances form fleets or would if it wasnt a fake excuse… Jumping to ur empty clone in a citadel gives no timer. Self destruct to ge to staging and you in a fleet with 0 fatigue. They dont want us to abuse this so they go with capacitor.

PS. You have to understand that the DEVs are playing mind games with m,echanics and words. They are not going to straight up tell you why they want this change they will come up with numerous fake ones that can obviously be debunked or are stupid in the first place.

Like how this is going to help small allinces to take a foothold in NS.
Define small first. 30? 100? 300? small compared to what?
How mergint coalitions ito mega allianceswill help “small” alliances falls behind my understanding.

Also i would want to ask them if drainin capacitor could be a viable gameplay mechanic then transefing one should be as well. Whats their take on that? If draining is allowed transfering should be as well. If transfering is allowed then large fleets will move with no impairment whatsoever.

This is so vague that i dont think they will reach what they aimed for.

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That is obvious. What they want is free kills for their elite pvp buddies and rest of the game obliging by undocking an endless line of freighters as free kills for elite pvpers (not rorquals, those could shoot back and that is evil power projection). Preferably paid for by PLEX purchases. Problem is that if CCP devs ever get what they want the game will be dead.

Maybe one day CCP can hire some devs that are not from elite pvp groups so that there is a chance of balancing for something other than free kills for the chosen few . We all saw what happened to PH once gobbins left and elite pvpers were left in charge. The fastest collapse of a block in eve history. Finally the elite pvpers got their well deserved time in the spot light. 3 more such events and CCP can finally save on server costs by shutting it all down.

damn nobody is paying attention that a CSM member has posted why these were done

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“The concern has consistently been that unrestricted movement contributes to stagnation in nullsec and the wider game.”

Do you really need to ream more from taht to know its another fake axcuse?

“The reality is that much of nullsec has become solved. While there are still active regions and groups, the amount of meaningful conflict and strategic diversity continues to decline. FCs and alliance leaders are increasingly taking extended breaks because there is simply less content being generated. Even after major wars, even after Keepstars are destroyed, and even after significant strategic victories, the overall ecosystem has not meaningfully changed.”

Restricting the movement of mega alliance will solve that how? It will increase stagnation as attacking will become less desirable exactly because of less power projection. If i need to put significantly more time and effort into attacking someone then i wont. If i need to take 17 jumps instead of 8 to reach the enemy andthey can get twice as much pilots there in half as much time then i wont do it.