Everyone is still a valid target, now you just have consequences if you target them in Hi-Sec, you know, consequences, the thing everyone keeps talking about that is essential to EVE in relation to their actions.
Why do you think you should be exempt from consequences, yet expect everyone else to live by them?
I donât think you realize what is happening. They canât unanchor if their newly acquired structure is protected by the inhabitants of this hard to get to WH-space. They both protect it and bash it, nothing the new owners can do about it, perhaps go to LS and back probe into their system or something, and then pay mercs to get hole-control just to bash the one structure
They should be able to get at least an interceptor or something to the structure. Regardless, this is something that can only happen once. Either it gets blown up or unanchored, and thatâs the end of the fun.
Well they would have to back probe from LS in this case to find a WH with only LS static to find it in the first place.
But once they are inside, the inhabitants of the WH will protect it from getting blown up. And they will reinforce the shield timer to stop the new owners from transferring/bio-massing it. I think the current war stop them from transferring it.
So yeah, it is a one time occurrence. But the whole ordeal could last for months, unless GM approves to destroy it.
So if we anchor a structure in for example Goon space and make a deal with them to never war dec them again, pay an x amount of isks per month, we would never have any structure issues again?
Doesnât have to, if the mechanics is like this: âmarmite cant add war time to current warâ or the cost of adding war increases exponentially, after all that, its all down to who click a button fast enough after a war is over, the issue wonât sort itself out, if marmite is committed they will have someone else, like PIRAT war dec this corp as the overlap is happening.
Well, first, they have to find it. That means a little highsec corp that doesnât do J-space has to not just probe down a wormhole⌠they have to find the right hole in j-space. Thatâs pretty time-consuming, especially if theyâre not used to probing in the first place.
And given the networked connections some of the wardec groups have, those structures can be sitting in a âtrophy caseâ area in a C5 owned by HK, defended by caps. Right now, nothing keeps those wardec corps from keeping those wars going indefinitely. They just have to keep paying.
I get what youâre saying about how the degree to which this can be exploited is limited, especially in time-frame and scope, but once itâs done, the victim corps may not have any way to divest themselves of that structure until their abusers let them. Which is kinda the issue with wardecs now, isnât it? That for a lot of these small groups, the only winning move is not to play?
And once they donât play, as Miz points out, there isnât anything to draw them back⌠because HS gameplay is kinda meh, and the thing that keeps most of us here (the people we play with) all stopped playing together, and moved on to another game.
Something tells me this CSM member is in PIRATâs or Marmiteâs pockets! xD
Or he havnât invested enough wit to understand the exploit that is currently happening for preparations of the changes.
(not a serious comment)
I suppose that, like they do today, corporation members could leave their current corporation and form a new one. They would thereafter be immune to wardecs so long as the new corporation did not anchor any structures.
After a fashion, this change serves to formalize what was already in place. Without a space asset, dropping a corporation and forming a new one to evade a wardec was possible, if logistically annoying.
What this change also does is raise the bar on declaring war by forcing the one making the declaration to have a structure in space somewhere.
I am not saying I agree with that change, only that that is the effect of the change being made.